pite-render
2D hardware rendering subsystem for the Pite game engine.
Provides the Renderer2D seam, texture management, texture atlas batching, font glyph rasterization, and a high-performance pure-Rust wgpu rendering pipeline.
Versioning
Lockstep with the engine: pite-render 0.x.y matches engine 0.x.y.
Documentation
Full engine documentation and architecture references: https://piteengine.github.io/pite
- Architecture Guide: https://piteengine.github.io/pite/developer/architecture/
- API reference: https://docs.rs/pite-render
License
Dual-licensed MIT + Apache-2.0 (LICENSE-MIT, LICENSE-APACHE).