pub struct Hsv<T = f32> where
T: Float, {
pub hue: RgbHue<T>,
pub saturation: T,
pub value: T,
}
Expand description
Linear HSV color space.
HSV is a cylindrical version of RGB and it’s very
similar to HSL. The difference is that the value
component in HSV determines the brightness of the color, and not the
lightness. The difference is that, for example, red (100% R, 0% G, 0% B)
and white (100% R, 100% G, 100% B) has the same brightness (or value), but
not the same lightness.
The hue of the color, in degrees. Decides if it’s red, blue, purple,
etc.
The colorfulness of the color. 0.0 gives gray scale colors and 1.0 will
give absolutely clear colors.
Decides how bright the color will look. 0.0 will be black, and 1.0 will
give a bright an clear color that goes towards white when saturation
goes towards 0.0.
The resulting type after applying the +
operator.
The resulting type after applying the +
operator.
impl<T> ApproxEq for Hsv<T> where
T: Float + ApproxEq,
<T as ApproxEq>::Epsilon: Copy,
<T as ApproxEq>::Epsilon: Float,
Used for specifying relative comparisons.
The default tolerance to use when testing values that are close together. Read more
The default relative tolerance for testing values that are far-apart. Read more
The default ULPs to tolerate when testing values that are far-apart. Read more
A test for equality that uses a relative comparison if the values are far apart.
A test for equality that uses units in the last place (ULP) if the values are far apart.
The inverse of ApproxEq::relative_eq
.
The inverse of ApproxEq::ulps_eq
.
Performs copy-assignment from source
. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Convert from XYZ color space
Convert from RGB color space
Convert from HSL color space
Convert from HSV color space
Convert from HWB color space
Convert from Yxy color space
Convert from Lab* color space
Convert from LCh° color space
The kind of hue unit this color space uses. Read more
Return a new copy of self
, but with a specific hue.
Return a new copy of self
, but with the hue shifted by amount
.
Convert into Yxy color space
Convert into Lab* color space
Convert into LCh° color space
Convert into RGB color space.
Convert into HSL color space
Convert into HSV color space
Convert into HWB color space
Check if the color’s components are within the expected ranges.
Return a new color where the components has been clamped to the nearest
valid values. Read more
Clamp the color’s components to the nearest valid values.
The type of the mixing factor.
Mix the color with an other color, by factor
. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
The number of channels in the Pixel
.
Read a Pixel
from the slice.
Read a Pixel
from the slice.
The type of the (de)saturation factor.
Increase the saturation by factor
.
Decrease the saturation by factor
.
The type of the lighten/darken amount.
Lighten the color by amount
.
Darken the color by amount
.
The resulting type after applying the -
operator.
The resulting type after applying the -
operator.
Write the Pixel
to the slice.
impl<T> Any for T where
T: 'static + ?Sized,
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
impl<T, U> Into<U> for T where
U: From<T>,
The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Mutably dereferences the given pointer. Read more
Drops the object pointed to by the given pointer. Read more
Sets value
as a parameter of self
.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
The type returned in the event of a conversion error.