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//! Build and manioulate phylogenetic trees.
//!
//! This module defines the two essential structs to represent phylogenetic trees:
//! - The [`Node`] struct that represents a node of a phylogenetic tree.
//! - The [`Tree`] struct that holds a collection of [`Node`] objects.
//!
/// A module to draw phylogenetic trees
pub use ;
pub use ;
/// A type that represents Identifiers of [`Node`] objects
/// within phylogenetic [`Tree`] object.
pub type NodeId = usize;
/// A type that represents branch lengths between [`Node`] objects
/// within phylogenetic [`Tree`] object.
pub type EdgeLength = f64;
/// A type that represents the depth (i.e. distance from the root) o
/// given edge within a phylogenetic [`Tree`] object.
pub type EdgeDepth = usize;
/// Newick output format