phakebit 0.1.4

A 6502 CPU emulator
Documentation
//! This is a crate for emulating a 6502 CPU.
//!
//! ## Examples
//! ```rust
//! use phakebit::memory::PlainMemory;
//! use phakebit::cpu::CPU;
//! use phakebit::state::CPUState;
//! use phakebit::state;
//!
//! let memory = PlainMemory::new();
//! let mut cpu_state = CPUState::new(memory);
//! // set reset vector to program start or just point `cpu_state.sp` address
//! cpu_state.write_word(state::RESET_VECTOR_ADDR, 0x1234);
//! cpu_state.reset();
//!
//! let mut cpu = CPU::new(cpu_state);
//! cpu.execute(100000);
//! ```
//!
//! ## Memory maps
//! The `Memory` trait is used to implement memory. The PlainMemory struct is a
//! simple implementation of this trait without any mappings. If you want to map
//! parts of the memory to IO or ROM, you can implement the `Memory` trait for
//! your own struct.
//!
//! ### Example
//!
//! ```rust
//! use phakebit::memory::Memory;
//!
//! struct MemoryMappedIO {
//!    state: [u8; 0x10000],
//! }
//!
//! fn read_io(address: u16) -> u8 { 0 }
//! fn write_io(address: u16, value: u8) {}
//!
//! impl Memory for MemoryMappedIO {
//!    fn get(&self, address: u16) -> u8 {
//!       match address {
//!         0x0000..=0x1FFF => self.state[address as usize],
//!         0x2000..=0x3FFF => read_io(address),
//!         0x4000..=0xFFFF => self.state[address as usize],
//!       }
//!   }
//!
//!  fn set(&mut self, address: u16, value: u8) {
//!      match address {
//!        0x0000..=0x1FFF => self.state[address as usize] = value,
//!        0x2000..=0x3FFF => write_io(address, value),
//!        0x4000..=0xFFFF => self.state[address as usize] = value,
//!      }
//!   }
//! }
//! ```
//!
//! ## Instrumentation
//! The `Trace` struct is used to instrument the CPU. It contains the state of
//! the CPU _after_ executing the instruction. The `CPU::step()` method returns
//! a `Trace`.
//!
//! ```text
//! PC   Op Oper   Disassembly   |A  X  Y  SP|NVDIZC|C
//! ---- -- ----   -----------   |-----------|------|-
//! 33D1 A5 0E     LDA $0E       |00 0E FF FF|011010|3
//! 33D3 F0 30     BEQ $3405     |00 0E FF FF|011010|2
//! 3405 AD 00 02  LDA $0200     |2A 0E FF FF|011000|4
//! 3408 C9 2A     CMP #$2A      |2A 0E FF FF|011011|2
//! 340A D0 FE     BNE $340A     |2A 0E FF FF|011011|2
//! 340C A9 2B     LDA #$2B      |2B 0E FF FF|011001|2
//! 340E 8D 00 02  STA $0200     |2B 0E FF FF|011001|4
//! ```

pub mod cpu;
pub mod instruction;
pub mod instrumentation;
pub mod memory;
pub mod state;