perovskite_client 0.3.2

Multiplayer voxel game written in Rust - Game client
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layout(constant_id = 0) const bool SPECULAR = true;
layout(constant_id = 1) const bool FUZZY_SHADOWS = true;
layout(constant_id = 2) const bool RAYTRACE_DEBUG = false;
layout(constant_id = 3) const uint SPECULAR_DOWNSAMPLING = 2;
layout(constant_id = 4) const uint SUPERSAMPLING = 1;