use crate::math::Vector2;
use crate::shape::RoundConvexPolygon;
use crate::transformation::utils;
use alloc::{vec, vec::Vec};
impl RoundConvexPolygon {
pub fn to_polyline(&self, border_subdivs: u32) -> Vec<Vector2> {
let mut out_vtx = vec![];
let pts = self.inner_shape.points();
let ns = self.inner_shape.normals();
let br = self.border_radius;
out_vtx.push(pts[0] + *ns.last().unwrap() * br);
for ia in 0..pts.len() - 1 {
let ib = ia + 1;
let arc_start = *out_vtx.last().unwrap();
let arc_end = pts[ia] + ns[ia] * br;
utils::push_arc(pts[ia], arc_start, arc_end, border_subdivs, &mut out_vtx);
out_vtx.push(arc_end);
out_vtx.push(pts[ib] + ns[ia] * br);
}
let arc_center = *pts.last().unwrap();
let arc_start = *out_vtx.last().unwrap();
let arc_end = arc_center + *ns.last().unwrap() * br;
utils::push_arc(arc_center, arc_start, arc_end, border_subdivs, &mut out_vtx);
out_vtx.push(arc_end);
out_vtx
}
}