paramdex-rs 0.1.0+build.2

Utilities for handling and deserializing a Paramdex / individual Paramdef XMLs for modifying Souls games
Documentation
<?xml version="1.0" encoding="utf-8"?>
<PARAMDEF XmlVersion="1">
  <ParamType>ROLE_PARAM_ST</ParamType>
  <DataVersion>2</DataVersion>
  <BigEndian>False</BigEndian>
  <Unicode>True</Unicode>
  <FormatVersion>201</FormatVersion>
  <Fields>
    <Field Def="u8 TeamType = 16" />
    <Field Def="dummy8 pad1[3]" />
    <Field Def="s32 PhantomParamId0 = -1" />
    <Field Def="s32 SpEffectId0 = -1" />
    <Field Def="s32 SpEffectId1 = -1" />
    <Field Def="s32 SpEffectId2 = -1" />
    <Field Def="s32 SpEffectId3 = -1" />
    <Field Def="s32 SpEffectId4 = -1" />
    <Field Def="s32 SpEffectId5 = -1" />
    <Field Def="s32 SpEffectId6 = -1" />
    <Field Def="s32 SpEffectId7 = -1" />
    <Field Def="s32 SpEffectId8 = -1" />
    <Field Def="s32 SpEffectId9 = -1" />
    <Field Def="s32 SfxId0" />
    <Field Def="s32 SfxId1" />
    <Field Def="s32 StayAnimId = 63010" />
    <Field Def="s32 ItemLotId = -1" />
    <Field Def="u8 spEffectCondition" />
    <Field Def="u8 IsDisplayTeamName [ON_OFF] = 2" />
    <Field Def="dummy8 pad2[2]" />
    <Field Def="s32 TextId" />
    <Field Def="s32 subTeamType = 16" />
    <Field Def="s32 PhantomParamId1 = -1" />
    <Field Def="s32 PhantomParamId2 = -1" />
    <Field Def="s32 PhantomParamId3 = -1" />
    <Field Def="s32 spEffect10 = -1" />
    <Field Def="s32 spEffect11 = -1" />
    <Field Def="s32 spEffect12 = -1" />
    <Field Def="s32 spEffect13 = -1" />
    <Field Def="s32 PhantomParamIdForDebug = -1" />
    <Field Def="dummy8 pad3[20]" />
  </Fields>
</PARAMDEF>