Struct palette::Xyz
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pub struct Xyz<T: Float = f32> { pub x: T, pub y: T, pub z: T, }
The CIE 1931 XYZ color space.
XYZ links the perceived colors to their wavelengths and simply makes it possible to describe the way we see colors as numbers. It's often used when converting from one color space to an other, and requires a standard illuminant and a standard observer to be defined.
Conversions and operations on this color space assumes the CIE Standard Illuminant D65 as the white point, and the 2° standard colorimetric observer.
Fields
x: T
X is the scale of what can be seen as a response curve for the cone cells in the human eye. It goes from 0.0 to 0.95047.
y: T
Y is the luminance of the color, where 0.0 is black and 1.0 is white.
z: T
Z is the scale of what can be seen as the blue stimulation. It goes from 0.0 to 1.08883.
Methods
impl<T: Float> Xyz<T>
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Trait Implementations
impl<T: Clone + Float> Clone for Xyz<T>
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fn clone(&self) -> Xyz<T>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl<T: Copy + Float> Copy for Xyz<T>
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impl<T: Debug + Float> Debug for Xyz<T>
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impl<T: PartialEq + Float> PartialEq for Xyz<T>
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fn eq(&self, __arg_0: &Xyz<T>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Xyz<T>) -> bool
This method tests for !=
.
impl<T: Float> FromColor<T> for Xyz<T>
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fn from_xyz(xyz: Xyz<T>) -> Self
Convert from XYZ color space
fn from_rgb(rgb: Rgb<T>) -> Self
Convert from RGB color space
fn from_yxy(yxy: Yxy<T>) -> Self
Convert from Yxy color space
fn from_lab(input_lab: Lab<T>) -> Self
Convert from Lab* color space
fn from_luma(luma: Luma<T>) -> Self
Convert from Luma
fn from_lch(inp: Lch<T>) -> Self
Convert from LCh° color space
fn from_hsl(inp: Hsl<T>) -> Self
Convert from HSL color space
fn from_hsv(inp: Hsv<T>) -> Self
Convert from HSV color space
fn from_hwb(inp: Hwb<T>) -> Self
Convert from HWB color space
impl<T: Float> Limited for Xyz<T>
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fn is_valid(&self) -> bool
Check if the color's components are within the expected ranges.
fn clamp(&self) -> Xyz<T>
Return a new color where the components has been clamped to the nearest valid values. Read more
fn clamp_self(&mut self)
Clamp the color's components to the nearest valid values.
impl<T: Float> Mix for Xyz<T>
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type Scalar = T
The type of the mixing factor.
fn mix(&self, other: &Xyz<T>, factor: T) -> Xyz<T>
Mix the color with an other color, by factor
. Read more
impl<T: Float> Shade for Xyz<T>
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type Scalar = T
The type of the lighten/darken amount.
fn lighten(&self, amount: T) -> Xyz<T>
Lighten the color by amount
.
fn darken(&self, amount: Self::Scalar) -> Self
Darken the color by amount
.
impl<T: Float> ComponentWise for Xyz<T>
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type Scalar = T
The scalar type for color components.
fn component_wise<F: FnMut(T, T) -> T>(&self, other: &Xyz<T>, f: F) -> Xyz<T>
Perform a binary operation on this and an other color.
fn component_wise_self<F: FnMut(T) -> T>(&self, f: F) -> Xyz<T>
Perform a unary operation on this color.
impl<T: Float> Default for Xyz<T>
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impl<T: Float> Add<Xyz<T>> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the +
operator
fn add(self, other: Xyz<T>) -> Xyz<T>
The method for the +
operator
impl<T: Float> Add<T> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the +
operator
fn add(self, c: T) -> Xyz<T>
The method for the +
operator
impl<T: Float> Sub<Xyz<T>> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the -
operator
fn sub(self, other: Xyz<T>) -> Xyz<T>
The method for the -
operator
impl<T: Float> Sub<T> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the -
operator
fn sub(self, c: T) -> Xyz<T>
The method for the -
operator
impl<T: Float> Mul<Xyz<T>> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the *
operator
fn mul(self, other: Xyz<T>) -> Xyz<T>
The method for the *
operator
impl<T: Float> Mul<T> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the *
operator
fn mul(self, c: T) -> Xyz<T>
The method for the *
operator
impl<T: Float> Div<Xyz<T>> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the /
operator
fn div(self, other: Xyz<T>) -> Xyz<T>
The method for the /
operator
impl<T: Float> Div<T> for Xyz<T>
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type Output = Xyz<T>
The resulting type after applying the /
operator
fn div(self, c: T) -> Xyz<T>
The method for the /
operator
impl<T: Float> IntoColor<T> for Xyz<T>
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fn into_xyz(self) -> Xyz<T>
Convert into XYZ space
fn into_yxy(self) -> Yxy<T>
Convert into Yxy color space
fn into_lab(self) -> Lab<T>
Convert into Lab* color space
fn into_lch(self) -> Lch<T>
Convert into LCh° color space
fn into_rgb(self) -> Rgb<T>
Convert into RGB color space.
fn into_hsl(self) -> Hsl<T>
Convert into HSL color space
fn into_hsv(self) -> Hsv<T>
Convert into HSV color space
fn into_luma(self) -> Luma<T>
Convert into Luma
fn into_hwb(self) -> Hwb<T>
Convert into HWB color space
impl<T: Float> From<Alpha<Xyz<T>, T>> for Xyz<T>
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impl<T: Float> From<Color<T>> for Xyz<T>
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impl<T: Float> From<Yxy<T>> for Xyz<T>
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impl<T: Float> From<Alpha<Yxy<T>, T>> for Xyz<T>
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impl<T: Float> From<Lab<T>> for Xyz<T>
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impl<T: Float> From<Alpha<Lab<T>, T>> for Xyz<T>
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impl<T: Float> From<Lch<T>> for Xyz<T>
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impl<T: Float> From<Alpha<Lch<T>, T>> for Xyz<T>
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impl<T: Float> From<Rgb<T>> for Xyz<T>
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impl<T: Float> From<Alpha<Rgb<T>, T>> for Xyz<T>
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impl<T: Float> From<Hsl<T>> for Xyz<T>
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impl<T: Float> From<Alpha<Hsl<T>, T>> for Xyz<T>
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impl<T: Float> From<Hsv<T>> for Xyz<T>
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impl<T: Float> From<Alpha<Hsv<T>, T>> for Xyz<T>
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impl<T: Float> From<Hwb<T>> for Xyz<T>
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impl<T: Float> From<Alpha<Hwb<T>, T>> for Xyz<T>
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impl<T: Float> From<Luma<T>> for Xyz<T>
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impl<T: Float> From<Alpha<Luma<T>, T>> for Xyz<T>
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impl<T: Float + ApproxEq> ApproxEq for Xyz<T> where
T::Epsilon: Copy + Float,
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T::Epsilon: Copy + Float,
type Epsilon = <T as ApproxEq>::Epsilon
Used for specifying relative comparisons.
fn default_epsilon() -> Self::Epsilon
The default tolerance to use when testing values that are close together. Read more
fn default_max_relative() -> Self::Epsilon
The default relative tolerance for testing values that are far-apart. Read more
fn default_max_ulps() -> u32
The default ULPs to tolerate when testing values that are far-apart. Read more
fn relative_eq(
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
A test for equality that uses a relative comparison if the values are far apart.
fn ulps_eq(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool
A test for equality that uses units in the last place (ULP) if the values are far apart.
fn relative_ne(
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
The inverse of ApproxEq::relative_eq
.
fn ulps_ne(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool
The inverse of ApproxEq::ulps_eq
.