Struct palette::Lch [] [src]

pub struct Lch<T: Float = f32> {
    pub l: T,
    pub chroma: T,
    pub hue: LabHue<T>,
}

CIE L*C*h°, a polar version of CIE L*a*b*.

L*C*h° shares its range and perceptual uniformity with L*a*b*, but it's a cylindrical color space, like HSL and HSV. This gives it the same ability to directly change the hue and colorfulness of a color, while preserving other visual aspects.

Fields

L* is the lightness of the color. 0.0 gives absolute black and 1.0 give the brightest white.

C* is the colorfulness of the color. It's similar to saturation. 0.0 gives gray scale colors, and numbers around 1.0-1.41421356 gives fully saturated colors. The upper limit of 1.41421356 (or sqrt(2.0)) should include the whole L*a*b* space and some more.

The hue of the color, in degrees. Decides if it's red, blue, purple, etc.

Methods

impl<T: Float> Lch<T>
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CIE L*C*h°.

Trait Implementations

impl<T: Clone + Float> Clone for Lch<T>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<T: Copy + Float> Copy for Lch<T>
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impl<T: Debug + Float> Debug for Lch<T>
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Formats the value using the given formatter.

impl<T: PartialEq + Float> PartialEq for Lch<T>
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<T: Float> FromColor<T> for Lch<T>
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Convert from XYZ color space

Convert from Lab* color space

Convert from LCh° color space

Convert from Yxy color space

Convert from RGB color space

Convert from HSL color space

Convert from HSV color space

Convert from HWB color space

Convert from Luma

impl<T: Float> Limited for Lch<T>
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Check if the color's components are within the expected ranges.

Return a new color where the components has been clamped to the nearest valid values. Read more

Clamp the color's components to the nearest valid values.

impl<T: Float> Mix for Lch<T>
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The type of the mixing factor.

Mix the color with an other color, by factor. Read more

impl<T: Float> Shade for Lch<T>
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The type of the lighten/darken amount.

Lighten the color by amount.

Darken the color by amount.

impl<T: Float> GetHue for Lch<T>
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The kind of hue unit this color space uses. Read more

Calculate a hue if possible. Read more

impl<T: Float> Hue for Lch<T>
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Return a new copy of self, but with a specific hue.

Return a new copy of self, but with the hue shifted by amount.

impl<T: Float> Saturate for Lch<T>
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The type of the (de)saturation factor.

Increase the saturation by factor.

Decrease the saturation by factor.

impl<T: Float> Default for Lch<T>
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Returns the "default value" for a type. Read more

impl<T: Float> Add<Lch<T>> for Lch<T>
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The resulting type after applying the + operator

The method for the + operator

impl<T: Float> Add<T> for Lch<T>
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The resulting type after applying the + operator

The method for the + operator

impl<T: Float> Sub<Lch<T>> for Lch<T>
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The resulting type after applying the - operator

The method for the - operator

impl<T: Float> Sub<T> for Lch<T>
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The resulting type after applying the - operator

The method for the - operator

impl<T: Float> IntoColor<T> for Lch<T>
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Convert into XYZ space

Convert into Yxy color space

Convert into Lab* color space

Convert into LCh° color space

Convert into RGB color space.

Convert into HSL color space

Convert into HSV color space

Convert into Luma

Convert into HWB color space

impl<T: Float> From<Alpha<Lch<T>, T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Color<T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Xyz<T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Alpha<Xyz<T>, T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Yxy<T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Alpha<Yxy<T>, T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Lab<T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Alpha<Lab<T>, T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Rgb<T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Alpha<Rgb<T>, T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Hsl<T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Alpha<Hsl<T>, T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Hsv<T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Alpha<Hsv<T>, T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Hwb<T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Alpha<Hwb<T>, T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Luma<T>> for Lch<T>
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Performs the conversion.

impl<T: Float> From<Alpha<Luma<T>, T>> for Lch<T>
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Performs the conversion.

impl<T: Float + ApproxEq> ApproxEq for Lch<T> where
    T::Epsilon: Copy + Float
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Used for specifying relative comparisons.

The default tolerance to use when testing values that are close together. Read more

The default relative tolerance for testing values that are far-apart. Read more

The default ULPs to tolerate when testing values that are far-apart. Read more

A test for equality that uses a relative comparison if the values are far apart.

A test for equality that uses units in the last place (ULP) if the values are far apart.

The inverse of ApproxEq::relative_eq.

The inverse of ApproxEq::ulps_eq.