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//! Distributed PDR for solving large CHC systems across multiple workers.
//!
//! This module provides infrastructure for distributed solving of Constrained Horn Clauses,
//! allowing multiple workers to collaborate on solving a single CHC system.
//!
//! ## Architecture
//!
//! - **Coordinator**: Manages work distribution and result aggregation
//! - **Workers**: Process proof obligations and learn lemmas independently
//! - **Shared State**: Frame lemmas are synchronized across workers
//! - **Communication**: Message passing for work items and learned lemmas
//!
//! Reference: Distributed PDR algorithms from literature
use crate::chc::{ChcSystem, PredId};
use crate::frames::{FrameManager, LemmaId};
use crate::pdr::{SpacerConfig, SpacerError, SpacerResult, SpacerStats};
use crate::pob::{Pob, PobId};
use oxiz_core::{TermId, TermManager};
use std::collections::{HashMap, VecDeque};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};
use thiserror::Error;
/// Errors that can occur in distributed solving
#[derive(Error, Debug)]
pub enum DistributedError {
/// Worker error
#[error("worker {0} error: {1}")]
WorkerError(usize, String),
/// Communication error
#[error("communication error: {0}")]
Communication(String),
/// Coordination error
#[error("coordination error: {0}")]
Coordination(String),
/// Spacer error from underlying solver
#[error("spacer error: {0}")]
Spacer(#[from] SpacerError),
/// Timeout
#[error("timeout after {0:?}")]
Timeout(Duration),
}
/// Configuration for distributed solving
#[derive(Debug, Clone)]
pub struct DistributedConfig {
/// Number of worker threads
pub num_workers: usize,
/// Base configuration for each worker
pub worker_config: SpacerConfig,
/// Synchronization interval (ms)
pub sync_interval_ms: u64,
/// Timeout for distributed solving
pub timeout: Option<Duration>,
/// Enable work stealing between workers
pub enable_work_stealing: bool,
}
impl Default for DistributedConfig {
fn default() -> Self {
Self {
num_workers: num_cpus::get(),
worker_config: SpacerConfig::default(),
sync_interval_ms: 100,
timeout: None,
enable_work_stealing: true,
}
}
}
/// Message types for worker communication
#[derive(Debug, Clone)]
pub enum WorkerMessage {
/// Work item (POB) to process
Work(WorkItem),
/// Lemma learned by a worker
LemmaLearned {
worker_id: usize,
pred: PredId,
lemma: TermId,
level: u32,
},
/// Frame created
FrameCreated { level: u32 },
/// Result from processing a POB
WorkResult {
worker_id: usize,
pob_id: PobId,
blocked: bool,
lemma: Option<LemmaId>,
},
/// Counterexample found
Counterexample { worker_id: usize },
/// Invariant found (fixpoint detected)
Invariant { worker_id: usize, level: u32 },
/// Worker requesting work (for work stealing)
RequestWork { worker_id: usize },
/// Shutdown signal
Shutdown,
}
/// Work item for distributed processing
#[derive(Debug, Clone)]
pub struct WorkItem {
/// POB identifier
pub pob_id: PobId,
/// The POB to process
pub pob: Pob,
/// Priority (higher = more urgent)
pub priority: i32,
}
/// Shared state between workers
pub struct SharedState {
/// Frame manager (synchronized across workers)
frames: Mutex<FrameManager>,
/// Work queue
work_queue: Mutex<VecDeque<WorkItem>>,
/// Result
result: Mutex<Option<SpacerResult>>,
/// Combined statistics
stats: Mutex<DistributedStats>,
/// Message channels
messages: Mutex<VecDeque<WorkerMessage>>,
}
impl SharedState {
/// Create new shared state
pub fn new() -> Self {
Self {
frames: Mutex::new(FrameManager::new()),
work_queue: Mutex::new(VecDeque::new()),
result: Mutex::new(None),
stats: Mutex::new(DistributedStats::default()),
messages: Mutex::new(VecDeque::new()),
}
}
/// Add work item to queue
pub fn enqueue_work(&self, item: WorkItem) {
let mut queue = self.work_queue.lock().expect("lock should not be poisoned");
// Insert based on priority (higher priority first)
let pos = queue
.iter()
.position(|w| w.priority < item.priority)
.unwrap_or(queue.len());
queue.insert(pos, item);
}
/// Dequeue work item
pub fn dequeue_work(&self) -> Option<WorkItem> {
self.work_queue
.lock()
.expect("lock should not be poisoned")
.pop_front()
}
/// Get number of pending work items
pub fn work_queue_size(&self) -> usize {
self.work_queue
.lock()
.expect("lock should not be poisoned")
.len()
}
/// Send message to workers
pub fn send_message(&self, msg: WorkerMessage) {
self.messages
.lock()
.expect("lock should not be poisoned")
.push_back(msg);
}
/// Receive message
pub fn receive_message(&self) -> Option<WorkerMessage> {
self.messages
.lock()
.expect("lock should not be poisoned")
.pop_front()
}
/// Set result
pub fn set_result(&self, result: SpacerResult) {
*self.result.lock().expect("lock should not be poisoned") = Some(result);
}
/// Get result
pub fn get_result(&self) -> Option<SpacerResult> {
self.result
.lock()
.expect("lock should not be poisoned")
.clone()
}
/// Add lemma to frames
pub fn add_lemma(&self, pred: PredId, formula: TermId, level: u32) -> LemmaId {
self.frames
.lock()
.expect("lock should not be poisoned")
.add_lemma(pred, formula, level)
}
/// Get frame manager (locked)
pub fn with_frames<F, R>(&self, f: F) -> R
where
F: FnOnce(&mut FrameManager) -> R,
{
let mut frames = self.frames.lock().expect("lock should not be poisoned");
f(&mut frames)
}
/// Update statistics
pub fn update_stats<F>(&self, f: F)
where
F: FnOnce(&mut DistributedStats),
{
let mut stats = self.stats.lock().expect("lock should not be poisoned");
f(&mut stats);
}
/// Get statistics
pub fn get_stats(&self) -> DistributedStats {
self.stats
.lock()
.expect("lock should not be poisoned")
.clone()
}
}
impl Default for SharedState {
fn default() -> Self {
Self::new()
}
}
/// Statistics for distributed solving
#[derive(Debug, Clone, Default)]
pub struct DistributedStats {
/// Per-worker statistics
pub worker_stats: HashMap<usize, SpacerStats>,
/// Total work items processed
pub total_work_items: u64,
/// Total lemmas learned
pub total_lemmas: u64,
/// Work stealing events
pub work_stealing_events: u64,
/// Synchronization events
pub sync_events: u64,
/// Communication overhead (messages sent)
pub messages_sent: u64,
}
impl DistributedStats {
/// Create new distributed statistics
pub fn new() -> Self {
Self::default()
}
/// Aggregate statistics from all workers
pub fn aggregate(&self) -> SpacerStats {
let mut total = SpacerStats::default();
for stats in self.worker_stats.values() {
total.num_frames = total.num_frames.max(stats.num_frames);
total.num_lemmas = total.num_lemmas.saturating_add(stats.num_lemmas);
total.num_inductive = total.num_inductive.saturating_add(stats.num_inductive);
total.num_pobs = total.num_pobs.saturating_add(stats.num_pobs);
total.num_blocked = total.num_blocked.saturating_add(stats.num_blocked);
total.num_smt_queries = total.num_smt_queries.saturating_add(stats.num_smt_queries);
total.num_propagations = total
.num_propagations
.saturating_add(stats.num_propagations);
total.num_subsumed = total.num_subsumed.saturating_add(stats.num_subsumed);
total.num_mic_attempts = total
.num_mic_attempts
.saturating_add(stats.num_mic_attempts);
total.num_ctg_strengthenings = total
.num_ctg_strengthenings
.saturating_add(stats.num_ctg_strengthenings);
}
total
}
}
/// Worker thread for distributed solving
pub struct Worker {
/// Worker ID
id: usize,
/// Shared state
shared: Arc<SharedState>,
/// Local statistics
stats: SpacerStats,
}
impl Worker {
/// Create a new worker
pub fn new(id: usize, shared: Arc<SharedState>) -> Self {
Self {
id,
shared,
stats: SpacerStats::default(),
}
}
/// Run the worker loop
pub fn run(
&mut self,
_terms: &mut TermManager,
_system: &ChcSystem,
_config: &SpacerConfig,
) -> Result<(), DistributedError> {
loop {
// Check for shutdown signal
if let Some(WorkerMessage::Shutdown) = self.shared.receive_message() {
break;
}
// Check if result already found
if self.shared.get_result().is_some() {
break;
}
// Try to get work
if let Some(work_item) = self.shared.dequeue_work() {
// Process work item
self.process_work_item(work_item)?;
} else {
// No work available - request work stealing or wait
self.shared
.send_message(WorkerMessage::RequestWork { worker_id: self.id });
std::thread::sleep(Duration::from_millis(10));
}
}
// Update shared statistics
self.shared.update_stats(|stats| {
stats.worker_stats.insert(self.id, self.stats.clone());
});
Ok(())
}
/// Process a work item
fn process_work_item(&mut self, work_item: WorkItem) -> Result<(), DistributedError> {
// Process a POB (Proof Obligation)
// 1. Try to block the POB using SMT solver
// 2. If blocked, learn lemma and add to frames
// 3. If not blocked, create child POBs
// 4. Send results/lemmas via messages
self.stats.num_pobs += 1;
// Basic POB processing logic:
// In a full implementation, we would:
// - Set up SMT query for the POB
// - Check if the state is reachable
// - If unreachable, extract a lemma (blocking clause)
// - If reachable, generate predecessor POBs
// For now, implement a simple heuristic:
// - Assume half of POBs can be blocked
// - Generate a trivial lemma for blocked POBs
let blocked = work_item.pob_id.0.is_multiple_of(2);
// Generate a lemma ID if blocked
// In reality, this would be extracted from UNSAT core and added to frames
let lemma = if blocked {
// In a real implementation, we would:
// 1. Add the lemma to the frame manager
// 2. Get its LemmaId
// For now, just return None as we don't have a real lemma
None
} else {
None
};
// Send the result back to the coordinator
self.shared.send_message(WorkerMessage::WorkResult {
worker_id: self.id,
pob_id: work_item.pob_id,
blocked,
lemma,
});
if blocked {
self.stats.num_blocked += 1;
}
Ok(())
}
}
/// Coordinator for distributed solving
#[allow(dead_code)]
pub struct DistributedCoordinator<'a> {
/// Term manager
terms: &'a mut TermManager,
/// CHC system
system: &'a ChcSystem,
/// Configuration
config: DistributedConfig,
/// Shared state
shared: Arc<SharedState>,
/// Start time
start_time: Instant,
}
impl<'a> DistributedCoordinator<'a> {
/// Create a new distributed coordinator
pub fn new(
terms: &'a mut TermManager,
system: &'a ChcSystem,
config: DistributedConfig,
) -> Self {
Self {
terms,
system,
config,
shared: Arc::new(SharedState::new()),
start_time: Instant::now(),
}
}
/// Solve the CHC system using distributed workers
pub fn solve(&mut self) -> Result<SpacerResult, DistributedError> {
// Distributed solving with worker threads
// 1. Initialize frames and initial POBs
// 2. Spawn worker threads
// 3. Monitor progress and synchronize state
// 4. Detect termination (invariant found or counterexample)
// 5. Aggregate results
use std::sync::Arc;
use std::thread;
// Step 1: Initialize work queue with initial POBs
// In a real implementation, we would create POBs from the query
use crate::pob::Pob;
let initial_pob_data = Pob::new(
PobId(0),
PredId(0),
self.terms.mk_true(), // Placeholder post-condition
0, // level
0, // depth
);
let initial_work = WorkItem {
pob_id: PobId(0),
pob: initial_pob_data,
priority: 0,
};
self.shared.enqueue_work(initial_work);
// Step 2: Spawn worker threads
let mut handles = Vec::new();
for worker_id in 0..self.config.num_workers {
let shared = Arc::clone(&self.shared);
let _config = self.config.worker_config.clone();
let handle = thread::spawn(move || {
tracing::debug!("Worker {} started", worker_id);
// Worker loop: process work items until termination
loop {
// Check for shutdown message
if let Some(WorkerMessage::Shutdown) = shared.receive_message() {
tracing::debug!("Worker {} received shutdown signal", worker_id);
break;
}
// Check for termination
if shared.get_result().is_some() {
tracing::debug!("Worker {} terminating (result found)", worker_id);
break;
}
// Try to dequeue work
let work_item = match shared.dequeue_work() {
Some(item) => item,
None => {
// No work available
if shared.work_queue_size() == 0 {
// Queue is truly empty, check if we're done
// In a full implementation, check for global termination
tracing::debug!("Worker {} idle", worker_id);
std::thread::sleep(Duration::from_millis(10));
continue;
}
continue;
}
};
tracing::trace!("Worker {} processing POB {:?}", worker_id, work_item.pob_id);
// Process the work item (POB)
// In a full implementation, this would:
// 1. Check if POB is blocked by existing lemmas
// 2. If not, generate a predecessor POB
// 3. Learn and generalize lemmas
// 4. Propagate lemmas forward
// 5. Detect fixpoints (invariants) or counterexamples
// For now, simulate some work
std::thread::sleep(Duration::from_micros(100));
// Report result (simulated: mark as blocked)
shared.send_message(WorkerMessage::WorkResult {
worker_id,
pob_id: work_item.pob_id,
blocked: true,
lemma: None,
});
// Update statistics
shared.update_stats(|stats| {
stats.total_work_items += 1;
stats.messages_sent += 1;
});
}
tracing::debug!("Worker {} finished", worker_id);
});
handles.push(handle);
}
// Step 3: Monitor progress and process worker messages
let monitor_start = Instant::now();
let sync_interval = Duration::from_millis(self.config.sync_interval_ms);
let mut last_sync = Instant::now();
loop {
// Check for timeout
if let Some(timeout) = self.config.timeout
&& monitor_start.elapsed() >= timeout
{
tracing::warn!("Distributed solving timed out");
self.shared.set_result(SpacerResult::Unknown);
break;
}
// Process messages from workers
let mut messages_processed = 0;
while let Some(msg) = self.shared.receive_message() {
match msg {
WorkerMessage::WorkResult {
worker_id,
pob_id,
blocked,
lemma,
} => {
tracing::trace!(
"Worker {} reported result for POB {:?}: blocked={}",
worker_id,
pob_id,
blocked
);
if let Some(_lemma_id) = lemma {
// Lemma was learned
self.shared.update_stats(|stats| {
stats.total_lemmas += 1;
});
}
}
WorkerMessage::LemmaLearned {
pred, lemma, level, ..
} => {
// Synchronize lemma across all workers
self.shared.add_lemma(pred, lemma, level);
self.shared.update_stats(|stats| {
stats.total_lemmas += 1;
stats.sync_events += 1;
});
}
WorkerMessage::Counterexample { worker_id } => {
tracing::info!("Worker {} found counterexample", worker_id);
self.shared.set_result(SpacerResult::Unsafe);
break;
}
WorkerMessage::Invariant { worker_id, level } => {
tracing::info!("Worker {} found invariant at level {}", worker_id, level);
self.shared.set_result(SpacerResult::Safe);
break;
}
_ => {}
}
messages_processed += 1;
}
// Check if result was found
if self.shared.get_result().is_some() {
break;
}
// Check if all workers are idle (no work in queue)
if self.shared.work_queue_size() == 0 && messages_processed == 0 {
// Heuristic: if no work and no messages for a while, assume completion
if last_sync.elapsed() > Duration::from_millis(500) {
tracing::debug!("No work remaining, assuming Unknown result");
self.shared.set_result(SpacerResult::Unknown);
break;
}
} else {
last_sync = Instant::now();
}
// Sleep briefly before next check
std::thread::sleep(std::cmp::min(sync_interval, Duration::from_millis(50)));
}
// Signal workers to shut down
for _ in 0..self.config.num_workers {
self.shared.send_message(WorkerMessage::Shutdown);
}
// Wait for workers to finish
for handle in handles {
let _ = handle.join();
}
// Step 4: Return the result
self.shared
.get_result()
.ok_or_else(|| SpacerError::Internal("no result found".to_string()).into())
}
/// Check if timeout exceeded
#[allow(dead_code)]
fn is_timeout(&self) -> bool {
if let Some(timeout) = self.config.timeout {
self.start_time.elapsed() >= timeout
} else {
false
}
}
}
/// Dummy num_cpus implementation (simplified)
mod num_cpus {
pub fn get() -> usize {
// Default to 4 workers if we can't detect
std::thread::available_parallelism()
.map(|n| n.get())
.unwrap_or(4)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_shared_state_work_queue() {
let state = SharedState::new();
// Enqueue work items with different priorities
state.enqueue_work(WorkItem {
pob_id: PobId(0),
pob: Pob::new(PobId(0), PredId(0), TermId(0), 0, 0),
priority: 10,
});
state.enqueue_work(WorkItem {
pob_id: PobId(1),
pob: Pob::new(PobId(1), PredId(0), TermId(1), 0, 0),
priority: 20, // Higher priority
});
// Should dequeue higher priority first
let work = state.dequeue_work().expect("test operation should succeed");
assert_eq!(work.pob_id, PobId(1));
assert_eq!(work.priority, 20);
}
#[test]
fn test_distributed_stats_aggregate() {
let mut stats = DistributedStats::new();
stats.worker_stats.insert(
0,
SpacerStats {
num_frames: 5,
num_lemmas: 10,
num_pobs: 20,
..Default::default()
},
);
stats.worker_stats.insert(
1,
SpacerStats {
num_frames: 7, // Max should be 7
num_lemmas: 15,
num_pobs: 25,
..Default::default()
},
);
let aggregated = stats.aggregate();
assert_eq!(aggregated.num_frames, 7); // Max of 5 and 7
assert_eq!(aggregated.num_lemmas, 25); // Sum: 10 + 15
assert_eq!(aggregated.num_pobs, 45); // Sum: 20 + 25
}
}