//! Motion capture integration
//!//! Provides motion capture integration for actor and prop tracking,
//! plus standard mocap file format parsers (BVH, C3D).
pubmodbvh;pubmodc3d;pubmodintegrate;pubmodprop;pubmodskeleton;usecrate::math::Point3;useserde::{Deserialize, Serialize};/// Motion capture marker
#[derive(Debug, Clone, Serialize, Deserialize)]pubstructMocapMarker{/// Marker ID
pubid:usize,
/// Position in 3D space
pubposition:Point3<f64>,
/// Tracking confidence
pubconfidence:f32,
}implMocapMarker{/// Create new mocap marker
#[must_use]pubfnnew(id:usize, position:Point3<f64>)->Self{Self{
id,
position,
confidence:1.0,}}}