use super::MocapMarker;
pub struct MocapIntegrator {
markers: Vec<MocapMarker>,
}
impl MocapIntegrator {
#[must_use]
pub fn new() -> Self {
Self {
markers: Vec::new(),
}
}
pub fn update(&mut self, markers: Vec<MocapMarker>) {
self.markers = markers;
}
}
impl Default for MocapIntegrator {
fn default() -> Self {
Self::new()
}
}