oximedia-virtual
Virtual Production and LED Wall Tools for OxiMedia. Provides comprehensive virtual production capabilities including camera tracking, LED wall rendering, in-camera VFX compositing, and real-time synchronization for professional film and broadcast production.
Part of the oximedia workspace — a comprehensive pure-Rust media processing framework.
Version: 0.1.6 — 2026-04-26 — 731 tests
Features
Camera Tracking
- 6DOF Tracking - Real-time position and orientation tracking
- Multi-Sensor Fusion - Combines optical markers and IMU data
- Kalman Filtering - Advanced filtering for smooth, accurate tracking
- Sub-millimeter Accuracy - Precise camera positioning
- 120Hz Update Rate - High-frequency tracking for responsive control
LED Wall Rendering
- Perspective Correction - Accurate rendering based on camera position
- Multi-Panel Support - Coordinate multiple LED panels with topology management
- Color Calibration - Brightness and color uniformity correction
- 10-bit Processing - High bit-depth for professional quality
- Temporal Dithering - Reduces banding and improves visual quality
- LED Volume Management - Full LED volume calibration and projection mapping
In-Camera VFX
- Real-time Compositing - Blend foreground and background elements
- Depth-based Blending - Use depth maps for realistic compositing
- Multiple Blend Modes - Normal, add, multiply, screen, overlay
- Layer Management - Organize composite elements
- Render Passes - Multi-pass rendering for complex compositing
Virtual Studio and Set
- Virtual Set Management - Complete virtual studio environment
- Stage Layout - Physical stage geometry and coordinate systems
- Projection Mapping - Map content to physical surfaces
- Scene Setup - Pre-configured production environments
Synchronization
- Genlock Support - Frame-accurate synchronization
- Sub-millisecond Accuracy - < 1ms sync tolerance
- Multi-device Sync - Coordinate cameras, LED walls, and capture
Motion Capture
- MoCap Integration - Real-time motion capture data processing
- Motion Path Analysis - Smooth motion path interpolation
- Talent Keying - Real-time keying of talent within the virtual set
Multi-Camera
- Simultaneous Tracking - Track multiple cameras concurrently
- Coordinated Control - Manage multi-camera setups
- Automated Switching - Intelligent camera selection
Integration
- Unreal Engine - Metadata export, coordinate system conversion, real-time data streaming
- NDI Bridge - NDI-compatible signal routing within virtual production pipeline
- Preview Monitor - Operator preview of composite output
Usage
Add to your Cargo.toml:
[]
= "0.1.6"
use ;
let config = default
.with_workflow
.with_target_fps
.with_sync_accuracy_ms;
let mut vp = new?;
LED Wall Workflow
use LedWallWorkflow;
let mut workflow = new?;
workflow.start_recording?;
// Process frames...
workflow.stop_recording;
AR Workflow
use ArWorkflow;
let mut workflow = new?;
workflow.start?;
let result = workflow.overlay?;
Configuration Presets
use presets;
let config = led_wall_high_quality;
let config = realtime_preview;
let config = multi_camera_production;
let config = unreal_integration;
let config = ar_vr;
Performance
- 60 FPS Minimum - Maintains real-time performance
- < 20ms Latency - Total end-to-end latency
- 4K Support - Handle ultra-high definition content
- Zero-Copy - Efficient memory management
API Overview
VirtualProduction— Main virtual production system: camera_tracker(), led_renderer(), compositor(), color_pipeline(), genlock(), multicam_manager()VirtualProductionConfig— Configuration builder: with_workflow(), with_target_fps(), with_sync_accuracy_ms(), with_quality(), with_num_cameras()WorkflowType— LedWall, Hybrid, GreenScreen, AugmentedRealityQualityMode— Draft, Preview, FinalVirtualProductionError— Error types: CameraTracking, LedWall, Calibration, Sync, Color, MotionCapture, Compositing, UnrealIntegration, MultiCamera- Modules:
background_plate,camera_frustum,camera_tracking,color,constants,examples,frustum,genlock,greenscreen,icvfx,keying,led,led_volume,led_wall,lens,metrics,mocap,motion_path,multicam,ndi_bridge,panel_topology,pixel_mapping,preview,projection_map,render_layer,render_output,scene,scene_setup,stage,stage_layout,stage_manager,sync,talent_keying,tracking,tracking_data,tracking_session,unreal,utils,virtual_set,virtual_studio,volume_calibration,workflows
License
Apache-2.0 — Copyright 2024-2026 COOLJAPAN OU (Team Kitasan)