globalvar g
rule "r":
@Event global
stopChasingVariable(g)
stopChasing(g)
destroyAllInWorldText()
g = getLastAssistID()
g = getLastDoT()
g = getNumberOfDoTIds()
g = getNumberOfHoTIds()
g = rgba(255, 0, 0, 128)
g = rgba(255, 0, 0)
g = hsla(120, 0.5, 0.5, 200)
g = hsla(0, 1, 0.5)
g = teamHasHero(Hero.ANA, Team.ALL)
stopDoT(getLastDoT())