use std::fmt::Debug;
#[allow(dead_code)]
use scirs2_core::numeric::Float;
use std::collections::{HashMap, VecDeque};
use std::sync::{Arc, RwLock};
use std::time::{Duration, Instant};
use super::xla_compilation::ComputationId;
use super::{TPUConfig, TPUVersion, XLAOptimizationLevel};
use crate::error::Result;
pub struct TPUBackend<T: Float + Debug + Send + Sync + 'static> {
config: TPUBackendConfig,
device_manager: DeviceManager,
execution_engine: ExecutionEngine<T>,
memory_manager: TPUMemoryManager<T>,
runtime_profiler: RuntimeProfiler,
error_handler: TPUErrorHandler,
performance_monitor: PerformanceMonitor,
compilation_cache: Arc<RwLock<HashMap<ComputationId, CompiledProgram>>>,
}
#[derive(Debug, Clone)]
pub struct TPUBackendConfig {
pub tpu_config: TPUConfig,
pub runtime_optimization: bool,
pub auto_memory_management: bool,
pub execution_timeout_ms: u64,
pub enable_performance_monitoring: bool,
pub async_buffer_size: usize,
pub enable_error_recovery: bool,
pub max_retry_attempts: usize,
pub prefetch_strategy: PrefetchStrategy,
pub memory_allocation_strategy: MemoryAllocationStrategy,
}
#[derive(Debug)]
pub struct DeviceManager {
devices: Vec<TPUDevice>,
device_assignments: HashMap<ComputationId, Vec<DeviceId>>,
device_health: HashMap<DeviceId, DeviceHealthStatus>,
device_utilization: HashMap<DeviceId, f64>,
topology: DeviceTopology,
load_balancer: LoadBalancer,
}
#[derive(Debug, Clone)]
pub struct TPUDevice {
pub id: DeviceId,
pub device_type: TPUVersion,
pub memory_capacity: usize,
pub compute_capability: ComputeCapability,
pub status: DeviceStatus,
pub interconnect_links: Vec<InterconnectLink>,
pub coordinates: Option<(usize, usize)>,
pub performance_characteristics: DevicePerformanceCharacteristics,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct DeviceId(pub usize);
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum DeviceStatus {
Available,
Busy,
Error,
Maintenance,
Offline,
}
#[derive(Debug, Clone)]
pub struct DeviceHealthStatus {
pub health_score: f64,
pub temperature: f64,
pub power_consumption: f64,
pub memory_health: MemoryHealthStatus,
pub compute_health: ComputeHealthStatus,
pub last_check: Instant,
}
#[derive(Debug, Clone)]
pub struct MemoryHealthStatus {
pub error_count: usize,
pub bandwidth_efficiency: f64,
pub fragmentation_ratio: f64,
}
#[derive(Debug, Clone)]
pub struct ComputeHealthStatus {
pub matrix_unit_efficiency: f64,
pub vector_unit_efficiency: f64,
pub scalar_unit_efficiency: f64,
pub instruction_cache_hit_rate: f64,
}
#[derive(Debug, Clone)]
pub struct ComputeCapability {
pub peak_flops: u64,
pub matrix_flops: u64,
pub memory_bandwidth_gb_s: f64,
pub supported_dtypes: Vec<DataType>,
pub max_dimensions: usize,
pub features: Vec<TPUFeature>,
}
#[derive(Debug, Clone, Copy)]
pub enum DataType {
F16,
F32,
BF16,
I8,
I16,
I32,
U8,
U16,
U32,
Bool,
}
#[derive(Debug, Clone)]
pub enum TPUFeature {
MatrixUnits,
VectorUnits,
HighBandwidthMemory,
MixedPrecision,
SparsitySupport,
TransformerOptimizations,
ConvolutionOptimizations,
}
#[derive(Debug, Clone)]
pub struct DevicePerformanceCharacteristics {
pub effective_memory_bandwidth: f64,
pub compute_efficiency: f64,
pub communication_latency_us: f64,
pub thermal_threshold: f64,
}
#[derive(Debug, Clone)]
pub struct InterconnectLink {
pub target_device: DeviceId,
pub bandwidth_gb_s: f64,
pub latency_us: f64,
pub link_type: InterconnectType,
pub status: LinkStatus,
}
#[derive(Debug, Clone, Copy)]
pub enum InterconnectType {
IntraChip,
InterChip,
InterNode,
HighSpeed,
LowLatency,
}
#[derive(Debug, Clone, Copy)]
pub enum LinkStatus {
Active,
Inactive,
Error,
Degraded,
}
#[derive(Debug, Clone, Copy)]
pub enum TopologyType {
Linear,
Ring,
Mesh2D,
Mesh3D,
Torus,
Tree,
HyperCube,
Custom,
}
#[derive(Debug, Clone, Copy, Default)]
pub enum LoadBalancingStrategy {
#[default]
RoundRobin,
LeastLoaded,
PowerAware,
LocalityAware,
Adaptive,
WorkStealing,
}
#[derive(Debug, Clone)]
pub struct LoadSample {
pub timestamp: Instant,
pub utilization: f64,
pub memory_usage: f64,
pub temperature: f64,
}
#[derive(Debug, Clone)]
pub struct AssignmentStatistics {
pub total_assignments: usize,
pub avg_assignment_time: Duration,
pub load_balance_efficiency: f64,
pub utilization_variance: f64,
}
#[derive(Debug)]
pub struct RuntimeExecutor<T: Float + Debug + Send + Sync + 'static> {
state: T,
}
#[derive(Debug)]
pub struct ResultCollector<T: Float + Debug + Send + Sync + 'static> {
results: Vec<T>,
}
#[derive(Debug)]
pub struct ExecutionContext {
id: usize,
}
#[derive(Debug)]
pub struct PerformanceOptimizer<T: Float + Debug + Send + Sync + 'static> {
level: T,
}
#[derive(Debug)]
pub struct PriorityManager {
level: usize,
}
#[derive(Debug)]
pub struct DependencyResolver {
dependencies: Vec<String>,
}
#[derive(Debug)]
pub struct ExecutionEngine<T: Float + Debug + Send + Sync + 'static> {
scheduler: ExecutionScheduler<T>,
executor: RuntimeExecutor<T>,
result_collector: ResultCollector<T>,
context: ExecutionContext,
performance_optimizer: PerformanceOptimizer<T>,
}
#[derive(Debug)]
pub struct ExecutionScheduler<T: Float + Debug + Send + Sync + 'static> {
execution_queue: VecDeque<ExecutionTask<T>>,
scheduling_policy: SchedulingPolicy,
priority_manager: PriorityManager,
dependency_resolver: DependencyResolver,
}
#[derive(Debug)]
pub struct ExecutionTask<T: Float + Debug + Send + Sync + 'static> {
pub id: TaskId,
pub computation: ComputationId,
pub inputs: Vec<TPUBuffer<T>>,
pub expected_outputs: Vec<OutputSpec<T>>,
pub priority: TaskPriority,
pub dependencies: Vec<TaskId>,
pub constraints: ExecutionConstraints,
pub timeout: Duration,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct TaskId(pub u64);
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum TaskPriority {
Low,
Normal,
High,
Critical,
Realtime,
}
#[derive(Debug, Clone)]
pub struct ExecutionConstraints {
pub required_features: Vec<TPUFeature>,
pub memory_constraints: MemoryConstraints,
pub performance_constraints: PerformanceConstraints,
pub locality_constraints: LocalityConstraints,
}
#[derive(Debug, Clone)]
pub struct MemoryConstraints {
pub max_memory_usage: usize,
pub min_bandwidth_gb_s: f64,
pub layout_preferences: Vec<MemoryLayout>,
}
#[derive(Debug, Clone)]
pub struct PerformanceConstraints {
pub max_execution_time: Duration,
pub min_throughput: f64,
pub max_latency: Duration,
pub power_budget: Option<f64>,
}
#[derive(Debug, Clone)]
pub struct LocalityConstraints {
pub preferred_devices: Vec<DeviceId>,
pub avoid_devices: Vec<DeviceId>,
pub locality_scope: LocalityScope,
}
#[derive(Debug, Clone, Copy)]
pub enum LocalityScope {
Device,
Chip,
Node,
Pod,
Global,
}
#[derive(Debug, Clone, Copy)]
pub enum MemoryLayout {
RowMajor,
ColumnMajor,
Blocked,
Tiled,
Sparse,
Custom,
}
#[derive(Debug, Clone, Copy)]
pub enum SchedulingPolicy {
FIFO,
Priority,
ShortestJobFirst,
RoundRobin,
FairShare,
Adaptive,
}
#[derive(Debug)]
pub struct TPUBuffer<T: Float + Debug + Send + Sync + 'static> {
data: Vec<T>,
shape: Vec<usize>,
layout: MemoryLayout,
device: Option<DeviceId>,
metadata: BufferMetadata,
}
#[derive(Debug, Clone)]
pub struct BufferMetadata {
pub created_at: Instant,
pub last_accessed: Instant,
pub access_count: usize,
pub data_type: DataType,
pub flags: BufferFlags,
}
#[derive(Debug, Clone)]
pub struct BufferFlags {
pub read_only: bool,
pub persistent: bool,
pub prefetch: bool,
pub pinned: bool,
}
#[derive(Debug, Clone)]
pub struct OutputSpec<T: Float + Debug + Send + Sync + 'static> {
pub shape: Vec<usize>,
pub data_type: DataType,
pub layout: MemoryLayout,
_phantom: std::marker::PhantomData<T>,
}
#[derive(Debug, Clone)]
pub struct CompiledProgram {
pub binary: Vec<u8>,
pub metadata: ProgramMetadata,
pub memory_requirements: ProgramMemoryRequirements,
pub performance_characteristics: ProgramPerformanceCharacteristics,
}
#[derive(Debug, Clone)]
pub struct ProgramMetadata {
pub compiled_at: Instant,
pub compiler_version: String,
pub optimization_level: XLAOptimizationLevel,
pub target_architecture: TPUVersion,
pub program_size: usize,
pub output_specs: Vec<String>,
}
#[derive(Debug, Clone)]
pub struct ProgramMemoryRequirements {
pub code_memory: usize,
pub data_memory: usize,
pub stack_memory: usize,
pub scratch_memory: usize,
pub total_memory: usize,
}
#[derive(Debug, Clone)]
pub struct ProgramPerformanceCharacteristics {
pub estimated_execution_time: Duration,
pub estimated_flops: u64,
pub memory_bandwidth_utilization: f64,
pub compute_utilization: f64,
}
#[derive(Debug, Clone, Copy)]
pub enum PrefetchStrategy {
None,
Sequential,
Adaptive,
Predictive,
UserHint,
}
#[derive(Debug, Clone, Copy)]
pub enum MemoryAllocationStrategy {
FirstFit,
BestFit,
WorstFit,
BuddySystem,
PoolBased,
Adaptive,
}
#[derive(Debug, Clone)]
pub struct MemoryAllocation {
pub device_allocations: HashMap<DeviceId, usize>,
pub total_allocated: usize,
}
#[derive(Debug, Clone)]
pub struct ComputationTask {
pub task_id: TaskId,
pub computation_id: ComputationId,
pub input_data: Vec<u8>,
pub expected_outputs: Vec<String>,
}
#[derive(Debug, Clone)]
pub struct TaskExecutionResult {
pub task_id: TaskId,
pub execution_time: std::time::Duration,
pub memory_used: usize,
pub energy_consumed: f64,
pub output_data: Vec<u8>,
}
#[derive(Debug, Clone, Default)]
pub struct DeviceTopology {
pub connections: HashMap<DeviceId, Vec<DeviceId>>,
pub bandwidth_matrix: HashMap<(DeviceId, DeviceId), f64>,
}
#[derive(Debug, Clone, Default)]
pub struct LoadBalancer {
pub device_loads: HashMap<DeviceId, f64>,
pub strategy: LoadBalancingStrategy,
}
#[derive(Debug, Clone, Default)]
pub struct TaskExecutor {
pub thread_count: usize,
pub queue_capacity: usize,
}
impl DeviceManager {
pub fn new(config: &TPUBackendConfig) -> Result<Self> {
Ok(Self {
devices: Vec::new(),
device_assignments: HashMap::new(),
device_health: HashMap::new(),
device_utilization: HashMap::new(),
topology: DeviceTopology::default(),
load_balancer: LoadBalancer::default(),
})
}
pub fn get_utilization_stats(&self) -> HashMap<DeviceId, f64> {
self.device_utilization.clone()
}
}
impl<T: Float + Debug + Default + Clone + Send + Sync + std::iter::Sum> TPUBackend<T> {
pub fn new(config: TPUBackendConfig) -> Result<Self> {
let device_manager = DeviceManager::new(&config)?;
let execution_engine = ExecutionEngine::new(&config)?;
let memory_manager = TPUMemoryManager::new(&config)?;
let runtime_profiler = RuntimeProfiler::new(&config);
let error_handler = TPUErrorHandler::new(&config);
let performance_monitor = PerformanceMonitor::new(&config);
let compilation_cache = Arc::new(RwLock::new(HashMap::new()));
Ok(Self {
config,
device_manager,
execution_engine,
memory_manager,
runtime_profiler,
error_handler,
performance_monitor,
compilation_cache,
})
}
pub async fn execute_computation(
&mut self,
computation_id: ComputationId,
_inputs: Vec<TPUBuffer<T>>,
) -> Result<Vec<TPUBuffer<T>>> {
let start_time = Instant::now();
let program = self.get_or_compile_program(computation_id).await?;
let devices = self.device_manager.select_devices(&program)?;
let memory_allocation = self
.memory_manager
.allocate_for_computation(&program, &devices)?;
let task = ComputationTask {
task_id: TaskId(self.execution_engine.scheduler.next_task_id()),
computation_id,
input_data: Vec::new(), expected_outputs: program.metadata.output_specs.clone(),
};
let results = self
.execution_engine
.execute_task(task, &devices, &memory_allocation)?;
let execution_time = start_time.elapsed();
self.performance_monitor
.record_execution(computation_id, execution_time, &results);
Ok(Vec::new())
}
async fn get_or_compile_program(
&self,
computation_id: ComputationId,
) -> Result<Arc<CompiledProgram>> {
{
let cache = self.compilation_cache.read().expect("lock poisoned");
if let Some(program) = cache.get(&computation_id) {
return Ok(Arc::new(program.clone()));
}
}
let program = self.compile_program(computation_id).await?;
{
let mut cache = self.compilation_cache.write().expect("lock poisoned");
cache.insert(computation_id, program.clone());
}
Ok(Arc::new(program))
}
async fn compile_program(&self, _computationid: ComputationId) -> Result<CompiledProgram> {
let binary = vec![0u8; 1024];
let metadata = ProgramMetadata {
compiled_at: Instant::now(),
compiler_version: "XLA-1.0.0".to_string(),
optimization_level: self.config.tpu_config.xla_optimization_level,
target_architecture: self.config.tpu_config.tpu_version,
program_size: binary.len(),
output_specs: Vec::new(),
};
let memory_requirements = ProgramMemoryRequirements {
code_memory: 1024,
data_memory: 4096,
stack_memory: 1024,
scratch_memory: 2048,
total_memory: 8192,
};
let performance_characteristics = ProgramPerformanceCharacteristics {
estimated_execution_time: Duration::from_micros(100),
estimated_flops: 1000000,
memory_bandwidth_utilization: 0.75,
compute_utilization: 0.85,
};
Ok(CompiledProgram {
binary,
metadata,
memory_requirements,
performance_characteristics,
})
}
pub fn get_performance_statistics(&self) -> BackendPerformanceStatistics {
BackendPerformanceStatistics {
total_executions: self.performance_monitor.total_executions,
average_execution_time: self.performance_monitor.average_execution_time,
device_utilization: self.device_manager.get_utilization_stats(),
memory_utilization: self.memory_manager.get_utilization_stats(),
cache_hit_rate: self.get_cache_hit_rate(),
error_rate: self.error_handler.get_error_rate(),
}
}
fn get_cache_hit_rate(&self) -> f64 {
0.85 }
pub async fn shutdown(&mut self) -> Result<()> {
self.device_manager.shutdown().await?;
self.memory_manager.cleanup()?;
self.performance_monitor.flush_metrics()?;
Ok(())
}
}
#[derive(Debug, Clone)]
pub struct BackendPerformanceStatistics {
pub total_executions: usize,
pub average_execution_time: Duration,
pub device_utilization: HashMap<DeviceId, f64>,
pub memory_utilization: f64,
pub cache_hit_rate: f64,
pub error_rate: f64,
}
#[derive(Debug)]
pub struct TPUMemoryManager<T: Float + Debug + Send + Sync + 'static> {
memory_pools: HashMap<DeviceId, MemoryPool<T>>,
allocation_strategy: MemoryAllocationStrategy,
usage_statistics: MemoryUsageStatistics,
garbage_collector: MemoryGarbageCollector<T>,
}
#[derive(Debug)]
pub struct MemoryPool<T: Float + Debug + Send + Sync + 'static> {
total_size: usize,
available_memory: usize,
free_blocks: Vec<MemoryBlock>,
allocated_blocks: HashMap<usize, MemoryBlock>,
allocation_counter: usize,
_phantom: std::marker::PhantomData<T>,
}
#[derive(Debug, Clone)]
pub struct MemoryBlock {
pub start_address: usize,
pub size: usize,
pub allocated_at: Instant,
pub last_accessed: Instant,
pub access_count: usize,
}
#[derive(Debug, Clone)]
pub struct MemoryUsageStatistics {
pub total_allocated: usize,
pub peak_usage: usize,
pub average_allocation_size: usize,
pub fragmentation_ratio: f64,
pub allocation_success_rate: f64,
}
#[derive(Debug)]
pub struct MemoryGarbageCollector<T: Float + Debug + Send + Sync + 'static> {
strategy: GCStrategy,
threshold: f64,
last_collection: Instant,
statistics: GCStatistics,
_phantom: std::marker::PhantomData<T>,
}
#[derive(Debug, Clone, Copy)]
pub enum GCStrategy {
MarkAndSweep,
Generational,
Reference,
LeastRecentlyUsed,
Adaptive,
}
#[derive(Debug, Clone)]
pub struct GCStatistics {
pub total_collections: usize,
pub total_memory_reclaimed: usize,
pub average_collection_time: Duration,
pub collection_efficiency: f64,
}
#[derive(Debug)]
pub struct RuntimeProfiler {
enabled: bool,
profile_data: Vec<ProfileSample>,
sampling_interval: Duration,
last_sample: Instant,
}
impl RuntimeProfiler {
pub fn new(config: &TPUBackendConfig) -> Self {
Self {
enabled: config.enable_performance_monitoring,
profile_data: Vec::new(),
sampling_interval: Duration::from_millis(100),
last_sample: Instant::now(),
}
}
}
#[derive(Debug, Clone)]
pub struct ProfileSample {
pub timestamp: Instant,
pub cpu_utilization: f64,
pub memory_utilization: f64,
pub device_utilization: HashMap<DeviceId, f64>,
pub active_tasks: usize,
pub queue_length: usize,
}
#[derive(Debug)]
pub struct TPUErrorHandler {
recovery_enabled: bool,
error_statistics: ErrorStatistics,
recovery_strategies: HashMap<ErrorType, RecoveryStrategy>,
max_retry_attempts: usize,
}
impl TPUErrorHandler {
pub fn new(config: &TPUBackendConfig) -> Self {
Self {
recovery_enabled: config.enable_error_recovery,
error_statistics: ErrorStatistics::default(),
recovery_strategies: HashMap::new(),
max_retry_attempts: config.max_retry_attempts,
}
}
pub fn get_error_rate(&self) -> f64 {
self.error_statistics.error_rate
}
}
#[derive(Debug, Clone)]
pub struct ErrorStatistics {
pub total_errors: usize,
pub error_rate: f64,
pub errors_by_type: HashMap<ErrorType, usize>,
pub recovery_success_rate: f64,
}
impl Default for ErrorStatistics {
fn default() -> Self {
Self {
total_errors: 0,
error_rate: 0.0,
errors_by_type: HashMap::new(),
recovery_success_rate: 0.0,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum ErrorType {
DeviceError,
MemoryError,
ComputationError,
CommunicationError,
TimeoutError,
ResourceError,
}
#[derive(Debug, Clone, Copy)]
pub enum RecoveryStrategy {
Retry,
Fallback,
Restart,
Migrate,
Ignore,
}
#[derive(Debug)]
pub struct PerformanceMonitor {
enabled: bool,
pub total_executions: usize,
pub average_execution_time: Duration,
performance_history: VecDeque<PerformanceSample>,
collection_interval: Duration,
}
impl PerformanceMonitor {
pub fn new(config: &TPUBackendConfig) -> Self {
Self {
enabled: config.enable_performance_monitoring,
total_executions: 0,
average_execution_time: Duration::from_millis(0),
performance_history: VecDeque::new(),
collection_interval: Duration::from_millis(1000),
}
}
}
#[derive(Debug, Clone)]
pub struct PerformanceSample {
pub timestamp: Instant,
pub execution_time: Duration,
pub throughput: f64,
pub device_utilization: f64,
pub memory_utilization: f64,
}
impl<T: Float + Debug + Send + Sync + 'static> TPUMemoryManager<T> {
pub fn new(config: &TPUBackendConfig) -> Result<Self> {
let usage_statistics = MemoryUsageStatistics {
total_allocated: 0,
peak_usage: 0,
average_allocation_size: 0,
fragmentation_ratio: 0.0,
allocation_success_rate: 1.0,
};
let gc_statistics = GCStatistics {
total_collections: 0,
total_memory_reclaimed: 0,
average_collection_time: Duration::from_millis(0),
collection_efficiency: 0.0,
};
let garbage_collector = MemoryGarbageCollector {
strategy: GCStrategy::Adaptive,
threshold: 0.8,
last_collection: Instant::now(),
statistics: GCStatistics {
total_collections: 0,
total_memory_reclaimed: 0,
average_collection_time: Duration::from_secs(0),
collection_efficiency: 0.0,
},
_phantom: std::marker::PhantomData,
};
Ok(Self {
memory_pools: HashMap::new(),
allocation_strategy: config.memory_allocation_strategy,
usage_statistics,
garbage_collector,
})
}
pub fn get_utilization_stats(&self) -> f64 {
if self.usage_statistics.total_allocated == 0 {
0.0
} else {
self.usage_statistics.total_allocated as f64
/ self.usage_statistics.peak_usage.max(1) as f64
}
}
pub fn cleanup(&mut self) -> Result<()> {
self.memory_pools.clear();
self.usage_statistics.total_allocated = 0;
Ok(())
}
pub fn allocate_for_computation(
&self,
_program: &CompiledProgram,
_devices: &[DeviceId],
) -> Result<MemoryAllocation> {
Ok(MemoryAllocation {
device_allocations: HashMap::new(),
total_allocated: 0,
})
}
}
impl<T: Float + Debug + Send + Sync + 'static> ExecutionScheduler<T> {
pub fn next_task_id(&mut self) -> u64 {
0
}
}
impl<T: Float + Debug + Send + Sync + 'static> ExecutionEngine<T> {
pub fn new(config: &TPUBackendConfig) -> Result<Self> {
Ok(Self {
scheduler: ExecutionScheduler {
execution_queue: VecDeque::new(),
scheduling_policy: SchedulingPolicy::FIFO,
priority_manager: PriorityManager { level: 0 },
dependency_resolver: DependencyResolver {
dependencies: Vec::new(),
},
},
executor: RuntimeExecutor { state: T::zero() },
result_collector: ResultCollector {
results: Vec::new(),
},
context: ExecutionContext { id: 0 },
performance_optimizer: PerformanceOptimizer { level: T::zero() },
})
}
pub fn execute_task(
&self,
_task: ComputationTask,
_devices: &[DeviceId],
_memory_allocation: &MemoryAllocation,
) -> Result<TaskExecutionResult> {
Ok(TaskExecutionResult {
task_id: TaskId(0),
execution_time: std::time::Duration::from_millis(100),
memory_used: 1024,
energy_consumed: 10.0,
output_data: Vec::new(),
})
}
}
impl PerformanceMonitor {
pub fn record_execution(
&mut self,
_computation_id: ComputationId,
_time: std::time::Duration,
_results: &TaskExecutionResult,
) {
}
pub fn flush_metrics(&mut self) -> Result<()> {
Ok(())
}
}
impl DeviceManager {
pub async fn shutdown(&mut self) -> Result<()> {
self.devices.clear();
self.device_assignments.clear();
self.device_health.clear();
self.device_utilization.clear();
Ok(())
}
pub fn select_devices(&self, program: &CompiledProgram) -> Result<Vec<DeviceId>> {
if self.devices.is_empty() {
Ok(Vec::new())
} else {
Ok(vec![self.devices[0].id])
}
}
}
impl Default for TPUBackendConfig {
fn default() -> Self {
Self {
tpu_config: super::TPUConfig::default(),
runtime_optimization: true,
auto_memory_management: true,
execution_timeout_ms: 30000,
enable_performance_monitoring: true,
async_buffer_size: 32,
enable_error_recovery: true,
max_retry_attempts: 3,
prefetch_strategy: PrefetchStrategy::Adaptive,
memory_allocation_strategy: MemoryAllocationStrategy::BestFit,
}
}
}
impl Default for ExecutionConstraints {
fn default() -> Self {
Self {
required_features: Vec::new(),
memory_constraints: MemoryConstraints {
max_memory_usage: usize::MAX,
min_bandwidth_gb_s: 0.0,
layout_preferences: vec![MemoryLayout::RowMajor],
},
performance_constraints: PerformanceConstraints {
max_execution_time: Duration::from_secs(300),
min_throughput: 0.0,
max_latency: Duration::from_millis(100),
power_budget: None,
},
locality_constraints: LocalityConstraints {
preferred_devices: Vec::new(),
avoid_devices: Vec::new(),
locality_scope: LocalityScope::Global,
},
}
}
}
impl<T: Float + Debug + Send + Sync + 'static> TPUBuffer<T> {
pub fn new(data: Vec<T>, shape: Vec<usize>, layout: MemoryLayout) -> Self {
Self {
data,
shape,
layout,
device: None,
metadata: BufferMetadata {
created_at: Instant::now(),
last_accessed: Instant::now(),
access_count: 0,
data_type: DataType::F32, flags: BufferFlags {
read_only: false,
persistent: false,
prefetch: false,
pinned: false,
},
},
}
}
pub fn size_bytes(&self) -> usize {
self.data.len() * std::mem::size_of::<T>()
}
pub fn transfer_to_device(&mut self, device: DeviceId) -> Result<()> {
self.device = Some(device);
self.metadata.last_accessed = Instant::now();
self.metadata.access_count += 1;
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_tpu_backend_creation() {
let config = TPUBackendConfig::default();
let backend = TPUBackend::<f32>::new(config);
assert!(backend.is_ok());
}
#[test]
fn test_tpu_buffer_creation() {
let data = vec![1.0, 2.0, 3.0, 4.0];
let shape = vec![2, 2];
let buffer = TPUBuffer::new(data, shape, MemoryLayout::RowMajor);
assert_eq!(buffer.shape, vec![2, 2]);
assert_eq!(buffer.data.len(), 4);
}
#[test]
fn test_device_health_status() {
let health = DeviceHealthStatus {
health_score: 0.95,
temperature: 45.0,
power_consumption: 150.0,
memory_health: MemoryHealthStatus {
error_count: 0,
bandwidth_efficiency: 0.92,
fragmentation_ratio: 0.05,
},
compute_health: ComputeHealthStatus {
matrix_unit_efficiency: 0.88,
vector_unit_efficiency: 0.90,
scalar_unit_efficiency: 0.85,
instruction_cache_hit_rate: 0.95,
},
last_check: Instant::now(),
};
assert!(health.health_score > 0.9);
assert!(health.temperature < 50.0);
}
}