#include "denoise.h"
#include "cpu.h"
WELSVP_NAMESPACE_BEGIN
#define CALC_BI_STRIDE(iWidth, iBitcount) ((((iWidth) * (iBitcount) + 31) & ~31) >> 3)
CDenoiser::CDenoiser (int32_t iCpuFlag) {
m_CPUFlag = iCpuFlag;
m_eMethod = METHOD_DENOISE;
WelsMemset (&m_pfDenoise, 0, sizeof (m_pfDenoise));
m_uiSpaceRadius = DENOISE_GRAY_RADIUS;
m_fSigmaGrey = DENOISE_GRAY_SIGMA;
m_uiType = DENOISE_ALL_COMPONENT;
InitDenoiseFunc (m_pfDenoise, m_CPUFlag);
}
CDenoiser::~CDenoiser() {
}
void CDenoiser::InitDenoiseFunc (SDenoiseFuncs& denoiser, int32_t iCpuFlag) {
denoiser.pfBilateralLumaFilter8 = BilateralLumaFilter8_c;
denoiser.pfWaverageChromaFilter8 = WaverageChromaFilter8_c;
#if defined(X86_ASM)
if (iCpuFlag & WELS_CPU_SSE2) {
denoiser.pfBilateralLumaFilter8 = BilateralLumaFilter8_sse2;
denoiser.pfWaverageChromaFilter8 = WaverageChromaFilter8_sse2;
}
#endif
}
EResult CDenoiser::Process (int32_t iType, SPixMap* pSrc, SPixMap* dst) {
uint8_t* pSrcY = (uint8_t*)pSrc->pPixel[0];
uint8_t* pSrcU = (uint8_t*)pSrc->pPixel[1];
uint8_t* pSrcV = (uint8_t*)pSrc->pPixel[2];
if (pSrcY == NULL || pSrcU == NULL || pSrcV == NULL) {
return RET_INVALIDPARAM;
}
int32_t iWidthY = pSrc->sRect.iRectWidth;
int32_t iHeightY = pSrc->sRect.iRectHeight;
int32_t iWidthUV = iWidthY >> 1;
int32_t iHeightUV = iHeightY >> 1;
if (m_uiType & DENOISE_Y_COMPONENT)
BilateralDenoiseLuma (pSrcY, iWidthY, iHeightY, pSrc->iStride[0]);
if (m_uiType & DENOISE_U_COMPONENT)
WaverageDenoiseChroma (pSrcU, iWidthUV, iHeightUV, pSrc->iStride[1]);
if (m_uiType & DENOISE_V_COMPONENT)
WaverageDenoiseChroma (pSrcV, iWidthUV, iHeightUV, pSrc->iStride[2]);
return RET_SUCCESS;
}
void CDenoiser::BilateralDenoiseLuma (uint8_t* pSrcY, int32_t iWidth, int32_t iHeight, int32_t iStride) {
int32_t w;
pSrcY = pSrcY + m_uiSpaceRadius * iStride;
for (int32_t h = m_uiSpaceRadius; h < iHeight - m_uiSpaceRadius; h++) {
for (w = m_uiSpaceRadius; w < iWidth - m_uiSpaceRadius - TAIL_OF_LINE8; w += 8) {
m_pfDenoise.pfBilateralLumaFilter8 (pSrcY + w, iStride);
}
for (; w < iWidth - m_uiSpaceRadius; w++) {
Gauss3x3Filter (pSrcY + w, iStride);
}
pSrcY += iStride;
}
}
void CDenoiser::WaverageDenoiseChroma (uint8_t* pSrcUV, int32_t iWidth, int32_t iHeight, int32_t iStride) {
int32_t w;
pSrcUV = pSrcUV + UV_WINDOWS_RADIUS * iStride;
for (int32_t h = UV_WINDOWS_RADIUS; h < iHeight - UV_WINDOWS_RADIUS; h++) {
for (w = UV_WINDOWS_RADIUS; w < iWidth - UV_WINDOWS_RADIUS - TAIL_OF_LINE8; w += 8) {
m_pfDenoise.pfWaverageChromaFilter8 (pSrcUV + w, iStride);
}
for (; w < iWidth - UV_WINDOWS_RADIUS; w++) {
Gauss3x3Filter (pSrcUV + w, iStride);
}
pSrcUV += iStride;
}
}
WELSVP_NAMESPACE_END