#include "common/OboeDebug.h"
#include "EngineOpenSLES.h"
#include "OpenSLESUtilities.h"
#include "OutputMixerOpenSLES.h"
using namespace oboe;
OutputMixerOpenSL &OutputMixerOpenSL::getInstance() {
static OutputMixerOpenSL sInstance;
return sInstance;
}
SLresult OutputMixerOpenSL::open() {
std::lock_guard<std::mutex> lock(mLock);
SLresult result = SL_RESULT_SUCCESS;
if (mOpenCount++ == 0) {
result = EngineOpenSLES::getInstance().createOutputMix(&mOutputMixObject);
if (SL_RESULT_SUCCESS != result) {
LOGE("OutputMixerOpenSL() - createOutputMix() result:%s", getSLErrStr(result));
goto error;
}
result = (*mOutputMixObject)->Realize(mOutputMixObject, SL_BOOLEAN_FALSE);
if (SL_RESULT_SUCCESS != result) {
LOGE("OutputMixerOpenSL() - Realize() mOutputMixObject result:%s", getSLErrStr(result));
goto error;
}
}
return result;
error:
close();
return result;
}
void OutputMixerOpenSL::close() {
std::lock_guard<std::mutex> lock(mLock);
if (--mOpenCount == 0) {
if (mOutputMixObject != nullptr) {
(*mOutputMixObject)->Destroy(mOutputMixObject);
mOutputMixObject = nullptr;
}
}
}
SLresult OutputMixerOpenSL::createAudioPlayer(SLObjectItf *objectItf,
SLDataSource *audioSource) {
SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, mOutputMixObject};
SLDataSink audioSink = {&loc_outmix, NULL};
return EngineOpenSLES::getInstance().createAudioPlayer(objectItf, audioSource, &audioSink);
}