#ifndef AUDIO_INPUT_STREAM_OPENSL_ES_H_
#define AUDIO_INPUT_STREAM_OPENSL_ES_H_
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#include "oboe/Oboe.h"
#include "AudioStreamOpenSLES.h"
namespace oboe {
class AudioInputStreamOpenSLES : public AudioStreamOpenSLES {
public:
AudioInputStreamOpenSLES();
explicit AudioInputStreamOpenSLES(const AudioStreamBuilder &builder);
virtual ~AudioInputStreamOpenSLES();
Result open() override;
Result close() override;
Result requestStart() override;
Result requestPause() override;
Result requestFlush() override;
Result requestStop() override;
protected:
Result requestStop_l();
Result updateServiceFrameCounter() override;
void updateFramesWritten() override;
private:
SLuint32 channelCountToChannelMask(int chanCount) const;
Result setRecordState_l(SLuint32 newState);
SLRecordItf mRecordInterface = nullptr;
};
}
#endif