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//! This file has been automatically generated by `objc2`'s `header-translator`.
//! DO NOT EDIT
use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
use objc2_foundation::*;
use crate::*;
extern_protocol!(
/// Protocol that specifies the type of objects that can be used as root nodes of a GKScene.
///
///
/// See: GKScene.rootNode
///
/// See also [Apple's documentation](https://developer.apple.com/documentation/gameplaykit/gkscenerootnodetype?language=objc)
pub unsafe trait GKSceneRootNodeType: NSObjectProtocol {}
);
extern_class!(
/// A scene stores and handles loading of data related to a particular scene.
///
/// See also [Apple's documentation](https://developer.apple.com/documentation/gameplaykit/gkscene?language=objc)
#[unsafe(super(NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct GKScene;
);
extern_conformance!(
unsafe impl NSCoding for GKScene {}
);
extern_conformance!(
unsafe impl NSCopying for GKScene {}
);
unsafe impl CopyingHelper for GKScene {
type Result = Self;
}
extern_conformance!(
unsafe impl NSObjectProtocol for GKScene {}
);
extern_conformance!(
unsafe impl NSSecureCoding for GKScene {}
);
impl GKScene {
extern_methods!(
/// Loads a scene from a file contained within the bundle.
#[unsafe(method(sceneWithFileNamed:))]
#[unsafe(method_family = none)]
pub unsafe fn sceneWithFileNamed(filename: &NSString) -> Option<Retained<Self>>;
/// Loads a scene from a file contained within the bundle and link with the specified rootNode.
#[unsafe(method(sceneWithFileNamed:rootNode:))]
#[unsafe(method_family = none)]
pub unsafe fn sceneWithFileNamed_rootNode(
filename: &NSString,
root_node: &ProtocolObject<dyn GKSceneRootNodeType>,
) -> Option<Retained<Self>>;
#[cfg(feature = "GKEntity")]
/// The entities of this scene.
#[unsafe(method(entities))]
#[unsafe(method_family = none)]
pub unsafe fn entities(&self) -> Retained<NSArray<GKEntity>>;
/// The root node for the scene.
///
///
/// See: GKSceneRootNodeType
#[unsafe(method(rootNode))]
#[unsafe(method_family = none)]
pub unsafe fn rootNode(&self) -> Option<Retained<ProtocolObject<dyn GKSceneRootNodeType>>>;
/// Setter for [`rootNode`][Self::rootNode].
#[unsafe(method(setRootNode:))]
#[unsafe(method_family = none)]
pub unsafe fn setRootNode(
&self,
root_node: Option<&ProtocolObject<dyn GKSceneRootNodeType>>,
);
#[cfg(feature = "GKGraph")]
/// The navigational graphs of this scene.
#[unsafe(method(graphs))]
#[unsafe(method_family = none)]
pub unsafe fn graphs(&self) -> Retained<NSDictionary<NSString, GKGraph>>;
#[cfg(feature = "GKEntity")]
/// Adds an entity to the scene's list of entities.
///
///
/// Parameter `entity`: the entity to add.
#[unsafe(method(addEntity:))]
#[unsafe(method_family = none)]
pub unsafe fn addEntity(&self, entity: &GKEntity);
#[cfg(feature = "GKEntity")]
/// Removes an entity from the scene's list of entities.
///
///
/// Parameter `entity`: the entity to remove.
#[unsafe(method(removeEntity:))]
#[unsafe(method_family = none)]
pub unsafe fn removeEntity(&self, entity: &GKEntity);
#[cfg(feature = "GKGraph")]
/// Adds a graph to the scene's list of graphs.
///
///
/// Parameter `graph`: the graph to add.
#[unsafe(method(addGraph:name:))]
#[unsafe(method_family = none)]
pub unsafe fn addGraph_name(&self, graph: &GKGraph, name: &NSString);
/// Removes a graph from the scene's list of graphs.
///
///
/// Parameter `name`: the name of the corresponding graph as added via addGraph:
#[unsafe(method(removeGraph:))]
#[unsafe(method_family = none)]
pub unsafe fn removeGraph(&self, name: &NSString);
);
}
/// Methods declared on superclass `NSObject`.
impl GKScene {
extern_methods!(
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub unsafe fn new() -> Retained<Self>;
);
}