1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
//! This file has been automatically generated by `objc2`'s `header-translator`.
//! DO NOT EDIT
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
use crate::*;
extern_class!(
/// GKNoiseMap represents an extracted portion of sampled points from continuous 3D noise. Extracted values are useful
/// for 2D and 3D games. Noise values may be queried, set to explicit values or used as input for other uses,
/// including textures and tile maps.
///
///
/// See: GKNoiseSource
///
/// See: GKNoise
///
/// See: SKTexture
///
/// See: SKTileMapNode
///
/// See also [Apple's documentation](https://developer.apple.com/documentation/gameplaykit/gknoisemap?language=objc)
#[unsafe(super(NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct GKNoiseMap;
);
extern_conformance!(
unsafe impl NSObjectProtocol for GKNoiseMap {}
);
impl GKNoiseMap {
extern_methods!(
/// Whether the values at the edges of the 2D plane are modified to allow seamless tiling of the extracted noise map.
#[unsafe(method(isSeamless))]
#[unsafe(method_family = none)]
pub unsafe fn isSeamless(&self) -> bool;
/// Initializes a noise map with constant noise of 0.0 at all positions.
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[cfg(feature = "GKNoise")]
/// Initializes a noise map with specified noise.
///
///
/// Parameter `noise`: The 3D noise from which to sample a 2D plane.
#[unsafe(method(noiseMapWithNoise:))]
#[unsafe(method_family = none)]
pub unsafe fn noiseMapWithNoise(noise: &GKNoise) -> Retained<Self>;
#[cfg(feature = "GKNoise")]
/// Initializes a noise map with specified noise.
///
///
/// Parameter `noise`: The 3D noise from which to sample a 2D plane.
#[unsafe(method(initWithNoise:))]
#[unsafe(method_family = init)]
pub unsafe fn initWithNoise(this: Allocated<Self>, noise: &GKNoise) -> Retained<Self>;
);
}
/// Methods declared on superclass `NSObject`.
impl GKNoiseMap {
extern_methods!(
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub unsafe fn new() -> Retained<Self>;
);
}