use objc2::__framework_prelude::*;
use crate::*;
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct GKGameActivityState(pub NSUInteger);
impl GKGameActivityState {
#[doc(alias = "GKGameActivityStateInitialized")]
pub const Initialized: Self = Self(0);
#[doc(alias = "GKGameActivityStateActive")]
pub const Active: Self = Self(1);
#[doc(alias = "GKGameActivityStatePaused")]
pub const Paused: Self = Self(2);
#[doc(alias = "GKGameActivityStateEnded")]
pub const Ended: Self = Self(4);
}
unsafe impl Encode for GKGameActivityState {
const ENCODING: Encoding = NSUInteger::ENCODING;
}
unsafe impl RefEncode for GKGameActivityState {
const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING);
}