use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
#[cfg(feature = "objc2-core-foundation")]
use objc2_core_foundation::*;
use objc2_foundation::*;
#[cfg(feature = "objc2-quartz-core")]
use objc2_quartz_core::*;
#[cfg(feature = "objc2-ui-kit")]
use objc2_ui_kit::*;
use crate::*;
extern_class!(
#[unsafe(super(UIWindow, UIView, UIResponder, NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "objc2-ui-kit")]
pub struct CPWindow;
);
#[cfg(all(feature = "objc2-quartz-core", feature = "objc2-ui-kit"))]
extern_conformance!(
unsafe impl CALayerDelegate for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl NSCoding for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl NSObjectProtocol for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl UIAppearance for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl UIAppearanceContainer for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl UICoordinateSpace for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl UIDynamicItem for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl UIFocusEnvironment for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl UIFocusItem for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl UIFocusItemContainer for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl UIResponderStandardEditActions for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
extern_conformance!(
unsafe impl UITraitEnvironment for CPWindow {}
);
#[cfg(feature = "objc2-ui-kit")]
impl CPWindow {
extern_methods!(
#[unsafe(method(mapButtonSafeAreaLayoutGuide))]
#[unsafe(method_family = none)]
pub unsafe fn mapButtonSafeAreaLayoutGuide(&self) -> Retained<UILayoutGuide>;
#[unsafe(method(windowScene))]
#[unsafe(method_family = none)]
pub unsafe fn windowScene(&self) -> Option<Retained<UIWindowScene>>;
#[unsafe(method(setWindowScene:))]
#[unsafe(method_family = none)]
pub unsafe fn setWindowScene(&self, window_scene: Option<&UIWindowScene>);
#[cfg(feature = "CPTemplateApplicationScene")]
#[unsafe(method(templateApplicationScene))]
#[unsafe(method_family = none)]
pub unsafe fn templateApplicationScene(
&self,
) -> Option<Retained<CPTemplateApplicationScene>>;
#[cfg(feature = "CPTemplateApplicationScene")]
#[unsafe(method(setTemplateApplicationScene:))]
#[unsafe(method_family = none)]
pub unsafe fn setTemplateApplicationScene(
&self,
template_application_scene: Option<&CPTemplateApplicationScene>,
);
);
}
#[cfg(feature = "objc2-ui-kit")]
impl CPWindow {
extern_methods!(
#[unsafe(method(initWithWindowScene:))]
#[unsafe(method_family = init)]
pub unsafe fn initWithWindowScene(
this: Allocated<Self>,
window_scene: &UIWindowScene,
) -> Retained<Self>;
#[cfg(feature = "objc2-core-foundation")]
#[deprecated = "Use init(windowScene:) instead."]
#[unsafe(method(initWithFrame:))]
#[unsafe(method_family = init)]
pub unsafe fn initWithFrame(this: Allocated<Self>, frame: CGRect) -> Retained<Self>;
#[deprecated = "Use init(windowScene:) instead."]
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
);
}
#[cfg(feature = "objc2-ui-kit")]
impl CPWindow {
extern_methods!(
#[unsafe(method(initWithCoder:))]
#[unsafe(method_family = init)]
pub unsafe fn initWithCoder(
this: Allocated<Self>,
coder: &NSCoder,
) -> Option<Retained<Self>>;
);
}
#[cfg(feature = "objc2-ui-kit")]
impl CPWindow {
extern_methods!(
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub unsafe fn new(mtm: MainThreadMarker) -> Retained<Self>;
);
}