1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
//! This file has been automatically generated by `objc2`'s `header-translator`.
//! DO NOT EDIT
use core::ptr::NonNull;
#[cfg(feature = "objc2")]
use objc2::__framework_prelude::*;
#[cfg(feature = "objc2-foundation")]
use objc2_foundation::*;
use crate::*;
#[cfg(feature = "objc2")]
extern_class!(
/// Object representing the geometry of a plane.
///
/// The plane geometry will have a growing number of triangles
/// and vertices updated from frame to frame.
///
/// See also [Apple's documentation](https://developer.apple.com/documentation/arkit/arplanegeometry?language=objc)
#[unsafe(super(NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "objc2")]
pub struct ARPlaneGeometry;
);
#[cfg(feature = "objc2")]
unsafe impl Send for ARPlaneGeometry {}
#[cfg(feature = "objc2")]
unsafe impl Sync for ARPlaneGeometry {}
#[cfg(all(feature = "objc2", feature = "objc2-foundation"))]
extern_conformance!(
unsafe impl NSCoding for ARPlaneGeometry {}
);
#[cfg(feature = "objc2")]
extern_conformance!(
unsafe impl NSObjectProtocol for ARPlaneGeometry {}
);
#[cfg(all(feature = "objc2", feature = "objc2-foundation"))]
extern_conformance!(
unsafe impl NSSecureCoding for ARPlaneGeometry {}
);
#[cfg(feature = "objc2")]
impl ARPlaneGeometry {
extern_methods!(
/// The number of mesh vertices of the geometry.
///
/// This property is not atomic.
///
/// # Safety
///
/// This might not be thread-safe.
#[unsafe(method(vertexCount))]
#[unsafe(method_family = none)]
pub unsafe fn vertexCount(&self) -> NSUInteger;
/// The number of texture coordinates of the geometry.
///
/// This property is not atomic.
///
/// # Safety
///
/// This might not be thread-safe.
#[unsafe(method(textureCoordinateCount))]
#[unsafe(method_family = none)]
pub unsafe fn textureCoordinateCount(&self) -> NSUInteger;
/// The number of triangles of the geometry.
///
/// This property is not atomic.
///
/// # Safety
///
/// This might not be thread-safe.
#[unsafe(method(triangleCount))]
#[unsafe(method_family = none)]
pub unsafe fn triangleCount(&self) -> NSUInteger;
/// The triangle indices of the geometry.
///
/// This property is not atomic.
///
/// # Safety
///
/// This might not be thread-safe.
#[unsafe(method(triangleIndices))]
#[unsafe(method_family = none)]
pub unsafe fn triangleIndices(&self) -> NonNull<i16>;
/// The number of boundary vertices of the geometry.
///
/// This property is not atomic.
///
/// # Safety
///
/// This might not be thread-safe.
#[unsafe(method(boundaryVertexCount))]
#[unsafe(method_family = none)]
pub unsafe fn boundaryVertexCount(&self) -> NSUInteger;
/// Unavailable
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub unsafe fn new() -> Retained<Self>;
);
}