use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
#[cfg(feature = "objc2-core-foundation")]
use objc2_core_foundation::*;
use objc2_foundation::*;
use crate::*;
extern_class!(
#[unsafe(super(NSGestureRecognizer, NSObject))]
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "NSGestureRecognizer")]
pub struct NSRotationGestureRecognizer;
);
#[cfg(feature = "NSGestureRecognizer")]
extern_conformance!(
unsafe impl NSCoding for NSRotationGestureRecognizer {}
);
#[cfg(feature = "NSGestureRecognizer")]
extern_conformance!(
unsafe impl NSObjectProtocol for NSRotationGestureRecognizer {}
);
#[cfg(feature = "NSGestureRecognizer")]
impl NSRotationGestureRecognizer {
extern_methods!(
#[cfg(feature = "objc2-core-foundation")]
#[unsafe(method(rotation))]
#[unsafe(method_family = none)]
pub fn rotation(&self) -> CGFloat;
#[cfg(feature = "objc2-core-foundation")]
#[unsafe(method(setRotation:))]
#[unsafe(method_family = none)]
pub fn setRotation(&self, rotation: CGFloat);
#[cfg(feature = "objc2-core-foundation")]
#[unsafe(method(rotationInDegrees))]
#[unsafe(method_family = none)]
pub fn rotationInDegrees(&self) -> CGFloat;
#[cfg(feature = "objc2-core-foundation")]
#[unsafe(method(setRotationInDegrees:))]
#[unsafe(method_family = none)]
pub fn setRotationInDegrees(&self, rotation_in_degrees: CGFloat);
);
}
#[cfg(feature = "NSGestureRecognizer")]
impl NSRotationGestureRecognizer {
extern_methods!(
#[unsafe(method(initWithTarget:action:))]
#[unsafe(method_family = init)]
pub unsafe fn initWithTarget_action(
this: Allocated<Self>,
target: Option<&AnyObject>,
action: Option<Sel>,
) -> Retained<Self>;
#[unsafe(method(initWithCoder:))]
#[unsafe(method_family = init)]
pub unsafe fn initWithCoder(
this: Allocated<Self>,
coder: &NSCoder,
) -> Option<Retained<Self>>;
);
}
#[cfg(feature = "NSGestureRecognizer")]
impl NSRotationGestureRecognizer {
extern_methods!(
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub fn init(this: Allocated<Self>) -> Retained<Self>;
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub fn new(mtm: MainThreadMarker) -> Retained<Self>;
);
}