// Mechanical adaptation of OA's deterministic Conv1d weight/bias adjoint.
// Donor: source/cpp/lib/oa/ml/shader/compute/nn/conv/conv1dBwdWeight.slang
import storage;
import attributes;
struct PushConstants {
uint input_index;
uint output_gradient_index;
uint weight_gradient_index;
uint bias_gradient_index;
uint batch_size;
uint input_channels;
uint output_channels;
uint input_length;
uint kernel_size;
uint stride;
uint padding;
uint dilation;
uint output_length;
uint parameter_count;
};
[[vk::push_constant]] PushConstants push;
[[vk::binding(0, 0)]] RWByteAddressBuffer storage_buffers[];
[kernel_name("conv_1d_parameter_backward")]
[domain("ml")]
[variant("generic")]
[dtype("f32")]
[status("experimental")]
[shader("compute")]
[numthreads(256, 1, 1)]
void main(uint3 thread_id : SV_DispatchThreadID) {
uint parameter_index = thread_id.x;
if (parameter_index >= push.parameter_count) {
return;
}
uint weight_count = push.output_channels * push.input_channels * push.kernel_size;
if (parameter_index >= weight_count) {
uint output_channel = parameter_index - weight_count;
float bias_gradient = 0.0f;
for (uint batch = 0; batch < push.batch_size; ++batch) {
for (uint output_position = 0; output_position < push.output_length; ++output_position) {
uint output_offset =
(batch * push.output_channels + output_channel) * push.output_length
+ output_position;
bias_gradient += load_f32(
storage_buffers[push.output_gradient_index],
output_offset
);
}
}
store_f32(storage_buffers[push.bias_gradient_index], output_channel, bias_gradient);
return;
}
uint kernel = parameter_index % push.kernel_size;
uint quotient = parameter_index / push.kernel_size;
uint input_channel = quotient % push.input_channels;
uint output_channel = quotient / push.input_channels;
float weight_gradient = 0.0f;
for (uint batch = 0; batch < push.batch_size; ++batch) {
for (uint output_position = 0; output_position < push.output_length; ++output_position) {
int input_position = int(output_position) * int(push.stride)
+ int(kernel) * int(push.dilation) - int(push.padding);
if (input_position < 0 || input_position >= int(push.input_length)) {
continue;
}
uint input_offset =
(batch * push.input_channels + input_channel) * push.input_length
+ uint(input_position);
uint output_offset =
(batch * push.output_channels + output_channel) * push.output_length
+ output_position;
weight_gradient += load_f32(storage_buffers[push.input_index], input_offset)
* load_f32(storage_buffers[push.output_gradient_index], output_offset);
}
}
store_f32(
storage_buffers[push.weight_gradient_index],
parameter_index,
weight_gradient
);
}