use nurtex_codec::Buffer;
use nurtex_codec::read_bytes;
use nurtex_codec::types::variable::VarI32;
use super::HeightmapsRaw;
#[derive(Clone, Debug, PartialEq)]
pub struct ChunkData {
pub heightmaps: HeightmapsRaw,
pub sections: Vec<u8>,
}
impl Buffer for ChunkData {
fn read_buf(buffer: &mut std::io::Cursor<&[u8]>) -> Option<Self> {
Some(Self {
heightmaps: HeightmapsRaw::read_buf(buffer)?,
sections: {
let length = i32::read_var(buffer)? as usize;
read_bytes(buffer, length)?.to_vec()
},
})
}
fn write_buf(&self, buffer: &mut impl std::io::Write) -> std::io::Result<()> {
self.heightmaps.write_buf(buffer)?;
(self.sections.len() as i32).write_var(buffer)?;
Ok(())
}
}