//! An example of generating constant valued noise
use noice::{utils::*, Constant};
fn main() {
PlaneMapBuilder::new(&Constant::new(-1.0))
.build()
.write_to_file("constant_-1.png");
PlaneMapBuilder::new(&Constant::new(0.0))
.build()
.write_to_file("constant_0.png");
PlaneMapBuilder::new(&Constant::new(1.0))
.build()
.write_to_file("constant_1.png");
}