[][src]Crate noice

A procedural noise generation library for Rust.

Example

use noice::{NoiseFn, Perlin};

let perlin = Perlin::new();
let val = perlin.get([42.4, 37.7, 2.8]);

Modules

utils

Structs

Abs

Noise function that outputs the absolute value of the output value from the source function.

Add

Noise function that outputs the sum of the two output values from two source functions.

BasicMulti

Noise function that outputs heterogenous Multifractal noise.

Billow

Noise function that outputs "billowy" noise.

Blend

Noise function that outputs a weighted blend of the output values from two source functions given the output value supplied by a control function.

Cache

Noise function that caches the last output value generated by the source function.

Checkerboard

Noise function that outputs a checkerboard pattern.

Clamp

Noise function that clamps the output value from the source function to a range of values.

Constant

Noise function that outputs a constant value.

Curve

Noise function that maps the output value from the source function onto an arbitrary function curve.

Cylinders

Noise function that outputs concentric cylinders.

Displace

Noise function that uses multiple source functions to displace each coordinate of the input value before returning the output value from the source function.

Exponent

Noise function that maps the output value from the source function onto an exponential curve.

Fbm

Noise function that outputs fBm (fractal Brownian motion) noise.

HybridMulti

Noise function that outputs hybrid Multifractal noise.

Max

Noise function that outputs the larger of the two output values from two source functions.

Min

Noise function that outputs the smaller of the two output values from two source functions.

Multiply

Noise function that outputs the product of the two output values from two source functions.

Negate

Noise function that negates the output value from the source function.

OpenSimplex

Noise function that outputs 2/3/4-dimensional Open Simplex noise.

Perlin

Noise function that outputs 2/3/4-dimensional Perlin noise.

Power

Noise function that raises the output value from the first source function to the power of the output value of the second source function.

RidgedMulti

Noise function that outputs ridged-multifractal noise.

RotatePoint

Noise function that rotates the input value around the origin before returning the output value from the source function.

ScaleBias

Noise function that applies a scaling factor and a bias to the output value from the source function.

ScalePoint

Noise function that scales the coordinates of the input value before returning the output value from the source function.

Select

Noise function that outputs the value selected from one of two source functions chosen by the output value from a control function.

SuperSimplex

Noise function that outputs 2/3-dimensional Super Simplex noise.

Terrace

Noise function that maps the output value from the source function onto a terrace-forming curve.

TranslatePoint

Noise function that moves the coordinates of the input value before returning the output value from the source function.

Turbulence

Noise function that randomly displaces the input value before returning the output value from the source function.

Value

Noise function that outputs 2/3/4-dimensional Value noise.

Worley

Noise function that outputs Worley noise.

Enums

RangeFunction

Set of distance functions that can be used in the Worley noise function.

Traits

MultiFractal

Trait for MultiFractal functions

NoiseFn

Base trait for noise functions.

Seedable

Trait for functions that require a seed before generating their values