#
GLSL.std.450 main �
GL_GOOGLE_cpp_style_line_directive GL_GOOGLE_include_directive main output_x gl_GlobalInvocationID output_y output_z UniformBuffer batch_size input_channels input_height input_width output_channels output_height output_width kernel_height kernel_width stride_y
stride_x pad_y pad_x
use_bias 8 batch E sum G in_ch R ky ] kx i input_y w input_x � input_idx � kernel_idx � InputBuffer � input_data � � KernelBuffer � kernel_data � � BiasBuffer � bias_data � � output_idx OutputBuffer result G G H # H # H # H # H # H # H # H # H # H # $ H
# ( H # , H # 0 H
# 4 G ! G "