pub const SPRITE_BATCH_VERTEX: &'static str = include_str!("./sprite_batch_vertex.glsl");
pub const SPRITE_BATCH_FRAGMENT: &'static str = include_str!("./sprite_batch_fragment.glsl");
#[allow(dead_code)]
pub const DEBUG_VERTEX: &'static str = include_str!("./debug_vertex.glsl");
#[allow(dead_code)]
pub const DEBUG_FRAGMENT: &'static str = include_str!("./debug_fragment.glsl");