niko
🚧 extremely experimental / alpha 🚧
An XNA-like game engine for building games with wasm & webgl.
getting started
niko uses niko-cli to help you get started quickly!
niko setup
- First make sure you have cargo installed, or go to https://rustup.rs/.
- Then run
cargo install wasm-packbecause niko-cli will invoke it. - After that run
cargo install niko-cli - Lastly, make sure
~/.cargo/binis in yourPATH.
creating a project
🚧 proof of concept 🚧
After you installed wasm-pack and niko, you can create a new niko project with niko new <name> (or niko init, just like cargo).
running the development environment
🚧 proof of concept 🚧
When your project is set up, run niko watch in your project's directory. It builds your project and opens a browser window in your default browser with the result.
It will rebuild the project when a .rs file is changed in the current path.
publishing to itch.io
🚧 not started 🚧
Run niko bundle in your project's directory and upload the <project-name>.zip to itch.io!