niko
🚧 extremely experimental / alpha 🚧
An XNA-like game engine for building games with wasm & webgl.
getting started
niko uses niko-cli to help you get started quickly!
niko setup
First make sure you have cargo installed, or go to https://rustup.rs/. Then run cargo install wasm-pack and cargo install niko-cli (and make sure ~/.cargo/bin is in your PATH).
creating a project
🚧 proof of concept 🚧
After you installed niko and wasm-pack, you can create a new niko project with niko new <name> (or niko init, just like cargo).
running the development environment
🚧 proof of concept 🚧
When your project is set up, run niko watch in your project's directory. It builds your project and opens a browser window in your default browser with the result.
publishing to itch.io
🚧 not started 🚧
Run niko bundle in your project's directory and upload the <project-name>.zip to itch.io!