nightshade 0.13.3

A cross-platform data-oriented game engine.
Documentation
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use crate::tui::backend::adapter::NightshadeAdapter;
use crate::tui::run::State;

pub fn launch(state: Box<dyn State>) -> Result<(), Box<dyn std::error::Error>> {
    let adapter = NightshadeAdapter::new(state);
    crate::run::launch(adapter)
}