extern "system" {
#[link_name = "NeonSys_Escape"]
pub fn Escape(out: &mut Local, scope: *mut EscapableHandleScope, value: Local);
#[link_name = "NeonSys_Chained"]
pub fn Chained(out: *mut c_void, closure: *mut c_void, callback: extern fn(&mut c_void, *mut c_void, *mut c_void, *mut c_void), parent_scope: *mut c_void);
#[link_name = "NeonSys_Nested"]
pub fn Nested(out: *mut c_void, closure: *mut c_void, callback: extern fn(&mut c_void, *mut c_void, *mut c_void), realm: *mut c_void);
}