use std::os::raw::c_void;
use raw::{Isolate, Local};
extern "system" {
#[link_name = "NeonSys_Class_GetClassMap"]
pub fn get_class_map(isolate: *mut Isolate) -> *mut c_void;
#[link_name = "NeonSys_Class_SetClassMap"]
pub fn set_class_map(isolate: *mut Isolate, map: *mut c_void, free_map: *mut c_void);
#[link_name = "NeonSys_Class_CreateBase"]
pub fn create_base(isolate: *mut Isolate,
allocate_callback: *mut c_void, allocate_kernel: *mut c_void,
construct_callback: *mut c_void, construct_kernel: *mut c_void,
call_callback: *mut c_void, call_kernel: *mut c_void,
drop: extern "C" fn(*mut c_void)) -> *mut c_void;
#[link_name = "NeonSys_Class_SetName"]
pub fn set_name(isolate: *mut Isolate, metadata: *mut c_void, name: *const u8, byte_length: u32) -> bool;
#[link_name = "NeonSys_Class_ThrowCallError"]
pub fn throw_call_error(isolate: *mut Isolate, metadata: *mut c_void);
#[link_name = "NeonSys_Class_ThrowThisError"]
pub fn throw_this_error(isolate: *mut Isolate, metadata: *mut c_void);
#[link_name = "NeonSys_Class_AddMethod"]
pub fn add_method(isolate: *mut Isolate, metadata: *mut c_void, name: *const u8, byte_length: u32, method: Local) -> bool;
#[link_name = "NeonSys_Class_MetadataToClass"]
pub fn metadata_to_class(out: &mut Local, isolate: *mut Isolate, metadata: *mut c_void);
#[link_name = "NeonSys_Class_GetAllocateKernel"]
pub fn get_allocate_kernel(obj: Local) -> *mut c_void;
#[link_name = "NeonSys_Class_GetConstructKernel"]
pub fn get_construct_kernel(obj: Local) -> *mut c_void;
#[link_name = "NeonSys_Class_GetCallKernel"]
pub fn get_call_kernel(obj: Local) -> *mut c_void;
#[link_name = "NeonSys_Class_Constructor"]
pub fn constructor(out: &mut Local, ft: Local) -> bool;
#[link_name = "NeonSys_Class_Check"]
pub fn check(c: Local, v: Local) -> bool;
#[link_name = "NeonSys_Class_HasInstance"]
pub fn has_instance(metadata: *mut c_void, v: Local) -> bool;
#[link_name = "NeonSys_Class_GetInstanceInternals"]
pub fn get_instance_internals(obj: Local) -> *mut c_void;
}