ncomm-executors 1.1.4

NComm Executors
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
//!
//! The Threadpool Executor takes control of a number of threads and schedules
//! nodes to be run on a threadpool
//!

use std::{any::Any, cmp::max};

use quanta::{Clock, Instant};

use threadpool::ThreadPool;

use crossbeam::channel::{unbounded, Receiver};

use ncomm_core::{Executor, ExecutorState, Node};

use crate::{insert_into, NodeWrapper};

/// ThreadPool Executor
///
/// The ThreadPool Executor stores Nodes in a sorted vector and sends them to
/// be executed by the threadPool.
///
/// Note: The ThreadPool Executor ca be interrupted by sending a true value
/// over the mpsc channel whose receiving end is owned by the ThreadPool
/// executor.
///
/// Addendum: The main thread of the ThreadPool is conducting the scheduling so
/// the ThreadPool will only have n-1 worker threads where n is the total number
/// of threads allocated to the threadpool executor.
pub struct ThreadPoolExecutor<ID: PartialEq> {
    /// The sorted backing vector for the executor
    backing: Vec<NodeWrapper<ID>>,
    /// The quanta high-precision clock backing the ThreadPoll scheduler
    clock: Clock,
    /// The ThreadPool to execute nodes on
    pool: ThreadPool,
    /// The current state of the executor
    state: ExecutorState,
    /// The Instant the executor was started
    start_instant: Instant,
    /// The Interrupt receiver channel
    interrupt: Receiver<bool>,
    /// Whether or not the executor has been interrupted
    interrupted: bool,
}

impl<ID: PartialEq> ThreadPoolExecutor<ID> {
    /// Creates a new ThreadPool executor without any Nodes
    pub fn new(threads: usize, interrupt: Receiver<bool>) -> Self {
        let clock = Clock::new();
        let now = clock.now();
        let pool = ThreadPool::new(max(1, threads.saturating_sub(1)));

        Self {
            backing: Vec::new(),
            clock,
            pool,
            state: ExecutorState::Stopped,
            start_instant: now,
            interrupt,
            interrupted: false,
        }
    }

    /// Creates a new ThreadPool Executor with a number of Nodes
    pub fn new_with(
        threads: usize,
        interrupt: Receiver<bool>,
        mut nodes: Vec<Box<dyn Node<ID>>>,
    ) -> Self {
        let mut backing = Vec::new();
        for node in nodes.drain(..) {
            backing.push(NodeWrapper { priority: 0, node });
        }

        let clock = Clock::new();
        let now = clock.now();
        let pool = ThreadPool::new(max(1, threads.saturating_sub(1)));

        Self {
            backing,
            clock,
            pool,
            state: ExecutorState::Stopped,
            start_instant: now,
            interrupt,
            interrupted: false,
        }
    }
}

impl<ID: PartialEq + 'static> Executor<ID> for ThreadPoolExecutor<ID> {
    /// Context doesn't really apply to Threadpool executors
    type Context = Box<dyn Any>;

    /// For each node in the ThreadPool executor the node will be updated
    /// and start_instant will be set to the current instant
    ///
    /// Note: this should probably not be called individually because it will
    /// always be called at the beginning of `update_for_ms` or `update_loop`
    fn start(&mut self) {
        for node_wrapper in self.backing.iter_mut() {
            node_wrapper.priority = 0;
            node_wrapper.node.start();
        }

        self.interrupted = false;
        self.state = ExecutorState::Started;
        self.start_instant = self.clock.now();
    }

    fn update_for_ms(&mut self, ms: u128) {
        // Start the Executor
        self.start();

        // Run the Executor
        self.state = ExecutorState::Running;
        let (node_tx, node_rx) = unbounded();
        while self
            .clock
            .now()
            .duration_since(self.start_instant)
            .as_millis()
            < ms
            && !self.check_interrupt()
        {
            if self.backing.last().is_some()
                && self
                    .clock
                    .now()
                    .duration_since(self.start_instant)
                    .as_micros()
                    >= self.backing.last().unwrap().priority
            {
                let mut node_wrapper = self.backing.pop().unwrap();
                let node_tx = node_tx.clone();
                self.pool.execute(move || {
                    node_wrapper.node.update();
                    node_wrapper.priority += node_wrapper.node.get_update_delay_us();
                    node_tx.send(node_wrapper).unwrap();
                });
            }

            if let Ok(node_wrapper) = node_rx.try_recv() {
                insert_into(&mut self.backing, node_wrapper);
            }
        }

        // Stop the Executor
        for node_wrapper in self.backing.iter_mut() {
            node_wrapper.priority = 0;
            node_wrapper.node.shutdown();
        }
        self.state = ExecutorState::Stopped;
    }

    fn update_loop(&mut self) {
        // Start the Executor
        self.start();

        // Run the Executor
        self.state = ExecutorState::Running;
        let (node_tx, node_rx) = unbounded();
        while !self.check_interrupt() {
            if self.backing.last().is_some()
                && self
                    .clock
                    .now()
                    .duration_since(self.start_instant)
                    .as_micros()
                    >= self.backing.last().unwrap().priority
            {
                let mut node_wrapper = self.backing.pop().unwrap();
                let node_tx = node_tx.clone();
                self.pool.execute(move || {
                    node_wrapper.node.update();
                    node_wrapper.priority += node_wrapper.node.get_update_delay_us();
                    node_tx.send(node_wrapper).unwrap();
                });
            }

            if let Ok(node_wrapper) = node_rx.try_recv() {
                insert_into(&mut self.backing, node_wrapper);
            }
        }

        // Stop the Executor
        for node_wrapper in self.backing.iter_mut() {
            node_wrapper.priority = 0;
            node_wrapper.node.shutdown();
        }
        self.state = ExecutorState::Stopped;
    }

    /// Check the interrupt receiver for an interrupt
    fn check_interrupt(&mut self) -> bool {
        if let Ok(interrupt) = self.interrupt.try_recv() {
            self.interrupted = interrupt;
        }
        self.interrupted
    }

    /// Add a node to the ThreadPool Executor.
    ///
    /// Note: Nodes can only be added to the executor when it is not running.
    ///
    /// Additionally, only 1 node can exist per id so additional nodes added with the same
    /// id will replace the previous node of a given id
    fn add_node(&mut self, node: Box<dyn Node<ID>>) {
        if let Some(idx) = self
            .backing
            .iter()
            .position(|node_wrapper| node_wrapper.node.get_id().eq(&node.get_id()))
        {
            self.backing.remove(idx);
        }

        if self.state == ExecutorState::Stopped {
            self.backing.push(NodeWrapper { priority: 0, node });
        } else if self.state == ExecutorState::Started {
            insert_into(
                &mut self.backing,
                NodeWrapper {
                    priority: self
                        .clock
                        .now()
                        .duration_since(self.start_instant)
                        .as_micros(),
                    node,
                },
            );
        }
    }

    /// Remove a node from the Threadpool Executor.
    ///
    /// Note: Nodes can only be removed from hte executor when it is not running
    fn remove_node(&mut self, id: &ID) -> Option<Box<dyn Node<ID>>> {
        if self.state != ExecutorState::Running {
            let idx = self
                .backing
                .iter()
                .position(|node_wrapper| node_wrapper.node.get_id().eq(id));
            if let Some(idx) = idx {
                Some(self.backing.remove(idx).destroy())
            } else {
                None
            }
        } else {
            None
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    use std::{any::Any, thread, time::Duration};

    #[derive(Clone, Copy, Debug, PartialEq, Eq)]
    enum State {
        Stopped,
        Started,
        Updating,
    }

    struct SimpleNode {
        id: u8,
        update_delay: u128,
        num: u8,
        state: State,
    }

    impl SimpleNode {
        pub fn new(id: u8, update_delay: u128) -> Self {
            Self {
                id,
                update_delay,
                num: 0,
                state: State::Stopped,
            }
        }
    }

    impl Node<u8> for SimpleNode {
        fn get_id(&self) -> u8 {
            self.id
        }

        fn start(&mut self) {
            self.state = State::Started;
        }

        fn update(&mut self) {
            self.state = State::Updating;
            self.num = self.num.wrapping_add(1);
        }

        fn shutdown(&mut self) {
            self.state = State::Stopped;
        }

        fn get_update_delay_us(&self) -> u128 {
            self.update_delay
        }
    }

    #[test]
    fn test_start() {
        let (_, rx) = unbounded();

        let mut executor = ThreadPoolExecutor::new_with(
            3,
            rx,
            vec![
                Box::new(SimpleNode::new(0, 10_000)),
                Box::new(SimpleNode::new(1, 25_000)),
            ],
        );
        let original_start_instant = executor.start_instant;

        executor.start();

        for node_wrapper in executor.backing.iter() {
            assert_eq!(node_wrapper.priority, 0);
            let simple_node: &dyn Any = &node_wrapper.node;
            let simple_node: &Box<SimpleNode> = unsafe { simple_node.downcast_ref_unchecked() };
            assert_eq!(simple_node.state, State::Started);
        }

        assert!(!executor.interrupted);
        assert_eq!(executor.state, ExecutorState::Started);
        assert!(executor.start_instant > original_start_instant);
    }

    #[test]
    fn test_update_for_ms() {
        let (_, rx) = unbounded();

        let mut executor = ThreadPoolExecutor::new_with(
            3,
            rx,
            vec![
                Box::new(SimpleNode::new(0, 10_000)),
                Box::new(SimpleNode::new(1, 25_000)),
            ],
        );

        let start = executor.clock.now();
        executor.update_for_ms(100);
        let end = executor.clock.now();

        // Check the nodes were started and updated
        for node_wrapper in executor.backing.iter() {
            assert_eq!(node_wrapper.priority, 0);
            let simple_node: &dyn Any = &node_wrapper.node;
            let simple_node: &Box<SimpleNode> = unsafe { simple_node.downcast_ref_unchecked() };
            assert_eq!(simple_node.state, State::Stopped);
            assert!([3, 4, 5, 9, 10, 11].contains(&simple_node.num));
        }

        assert!(Duration::from_millis(95) < end - start);
        assert!(end - start < Duration::from_millis(105));
    }

    #[test]
    fn test_check_interrupt() {
        let (tx, rx) = unbounded();

        let mut executor = ThreadPoolExecutor::new_with(
            3,
            rx,
            vec![
                Box::new(SimpleNode::new(0, 10_000)),
                Box::new(SimpleNode::new(1, 25_000)),
            ],
        );

        tx.send(true).unwrap();

        assert!(executor.check_interrupt());
    }

    #[test]
    fn test_add_node() {
        let (_, rx) = unbounded();

        let mut executor = ThreadPoolExecutor::new_with(
            3,
            rx,
            vec![
                Box::new(SimpleNode::new(0, 10_000)),
                Box::new(SimpleNode::new(1, 25_000)),
            ],
        );

        executor.add_node(Box::new(SimpleNode::new(2, 1_000)));

        assert_eq!(executor.backing.len(), 3);
    }

    #[test]
    fn test_add_node_same_id() {
        let (_, rx) = unbounded();

        let mut executor = ThreadPoolExecutor::new_with(
            3,
            rx,
            vec![
                Box::new(SimpleNode::new(0, 10_000)),
                Box::new(SimpleNode::new(1, 25_000)),
            ],
        );

        executor.add_node(Box::new(SimpleNode::new(0, 1_000)));

        assert_eq!(executor.backing.len(), 2);
        let node_zero = executor
            .backing
            .iter()
            .find(|node_wrapper| node_wrapper.node.get_id().eq(&0))
            .unwrap();
        assert_eq!(node_zero.node.get_update_delay_us(), 1_000);
    }

    #[test]
    fn test_remove_node() {
        let (_, rx) = unbounded();

        let mut executor = ThreadPoolExecutor::new_with(
            3,
            rx,
            vec![
                Box::new(SimpleNode::new(0, 10_000)),
                Box::new(SimpleNode::new(1, 25_000)),
            ],
        );

        executor.remove_node(&0);

        assert_eq!(executor.backing.len(), 1);
        assert_eq!(executor.backing[0].node.get_id(), 1);
    }

    #[test]
    fn test_update_loop() {
        let (tx, rx) = unbounded();

        let mut executor = ThreadPoolExecutor::new_with(
            2,
            rx,
            vec![
                Box::new(SimpleNode::new(0, 10_000)),
                Box::new(SimpleNode::new(1, 25_000)),
            ],
        );

        let handle = thread::spawn(move || {
            executor.update_loop();
            executor
        });

        thread::sleep(Duration::from_millis(100));
        tx.send(true).unwrap();

        let executor = handle.join().unwrap();
        for node_wrapper in executor.backing.iter() {
            assert_eq!(node_wrapper.priority, 0);
            let simple_node: &dyn Any = &node_wrapper.node;
            let simple_node: &Box<SimpleNode> = unsafe { simple_node.downcast_ref_unchecked() };
            assert_eq!(simple_node.state, State::Stopped);
            assert!([3, 4, 5, 9, 10, 11].contains(&simple_node.num));
        }

        assert!(executor.interrupted);
        assert_eq!(executor.state, ExecutorState::Stopped);
    }
}