extern crate nalgebra as na;
use na::{Isometry3, Point3, Vector3};
use ncollide3d_updated as ncollide3d;
use ncollide3d::query::PointQuery;
use ncollide3d::shape::Cuboid;
fn main() {
let cuboid = Cuboid::new(Vector3::new(1.0, 2.0, 2.0));
let pt_inside = Point3::origin();
let pt_outside = Point3::new(2.0, 2.0, 2.0);
assert_eq!(
cuboid.distance_to_point(&Isometry3::identity(), &pt_inside, true),
0.0
);
assert_eq!(
cuboid.distance_to_point(&Isometry3::identity(), &pt_inside, false),
-1.0
);
assert_eq!(
cuboid.distance_to_point(&Isometry3::identity(), &pt_outside, false),
1.0
);
assert_eq!(
cuboid.distance_to_point(&Isometry3::identity(), &pt_outside, true),
1.0
);
}