ncollide3d-updated 0.38.0

2 and 3-dimensional collision detection library in Rust. Will be superseded by the parry3d crate.
Documentation
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use ncollide3d_updated as ncollide3d;
use ncollide3d::shape::Cone;

fn main() {
    let cone = Cone::new(0.5f32, 0.75);

    assert!(cone.half_height == 0.5);
    assert!(cone.radius == 0.75);
}