#include "gui.hxx"
__EXTERN_C
Font *drawctrl_font(DCtx *ctx);
uint32_t drawctrl_row_padding(DCtx *ctx);
uint32_t drawctrl_check_width(DCtx *ctx);
uint32_t drawctrl_check_height(DCtx *ctx);
ctrl_msel_t drawctrl_multisel(DCtx *ctx, const vkey_t key);
void drawctrl_clear(DCtx *ctx, const int32_t x, const int32_t y, const uint32_t width, const uint32_t height);
void drawctrl_header(DCtx *ctx, const int32_t x, const int32_t y, const uint32_t width, const uint32_t height, const ctrl_state_t state);
void drawctrl_indicator(DCtx *ctx, const int32_t x, const int32_t y, const uint32_t width, const uint32_t height, const uint32_t indicator);
void drawctrl_fill(DCtx *ctx, const int32_t x, const int32_t y, const uint32_t width, const uint32_t height, const ctrl_state_t state);
void drawctrl_line(DCtx *ctx, const int32_t x0, const int32_t y0, const int32_t x1, const int32_t y1);
void drawctrl_focus(DCtx *ctx, const int32_t x, const int32_t y, const uint32_t width, const uint32_t height, const ctrl_state_t state);
void drawctrl_text(DCtx *ctx, const char_t *text, const int32_t x, const int32_t y, const ctrl_state_t state);
void drawctrl_image(DCtx *ctx, const Image *image, const int32_t x, const int32_t y);
void drawctrl_checkbox(DCtx *ctx, const int32_t x, const int32_t y, const ctrl_state_t state);
void drawctrl_uncheckbox(DCtx *ctx, const int32_t x, const int32_t y, const ctrl_state_t state);
__END_C