pub enum Primitive {
Show 16 variants Arrow(Arrow), Ellipse(Ellipse), Line(Line), MeshVertexless(Vertexless), Mesh(Mesh), PathInit(PathInit), PathFill(PathFill), PathStroke(PathStroke), Path(Path), PolygonInit(PolygonInit), Polygon(Polygon), Quad(Quad), Rect(Rect), Text(Text), Texture(Texture), Tri(Tri),
}
Expand description

A wrapper around all primitive sets of properties so that they may be stored within the Draw’s drawing field while they are being drawn.

This also allows us to flush all pending drawings to the mesh if Draw::to_frame is called before their respective Drawing types are dropped.

Variants§

§

Arrow(Arrow)

§

Ellipse(Ellipse)

§

Line(Line)

§

MeshVertexless(Vertexless)

§

Mesh(Mesh)

§

PathInit(PathInit)

§

PathFill(PathFill)

§

PathStroke(PathStroke)

§

Path(Path)

§

PolygonInit(PolygonInit)

§

Polygon(Polygon)

§

Quad(Quad)

§

Rect(Rect)

§

Text(Text)

§

Texture(Texture)

§

Tri(Tri)

Trait Implementations§

source§

impl Clone for Primitive

source§

fn clone(&self) -> Primitive

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Primitive

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl From<Arrow> for Primitive

source§

fn from(prim: Arrow) -> Self

Converts to this type from the input type.
source§

impl From<Ellipse> for Primitive

source§

fn from(prim: Ellipse) -> Self

Converts to this type from the input type.
source§

impl From<Line> for Primitive

source§

fn from(prim: Line) -> Self

Converts to this type from the input type.
source§

impl From<Mesh> for Primitive

source§

fn from(prim: Mesh) -> Self

Converts to this type from the input type.
source§

impl From<Path> for Primitive

source§

fn from(prim: Path) -> Self

Converts to this type from the input type.
source§

impl From<PathInit> for Primitive

source§

fn from(prim: PathInit) -> Self

Converts to this type from the input type.
source§

impl From<PathOptions<FillOptions>> for Primitive

source§

fn from(prim: PathFill) -> Self

Converts to this type from the input type.
source§

impl From<PathOptions<StrokeOptions>> for Primitive

source§

fn from(prim: PathStroke) -> Self

Converts to this type from the input type.
source§

impl From<Polygon> for Primitive

source§

fn from(prim: Polygon) -> Self

Converts to this type from the input type.
source§

impl From<PolygonInit> for Primitive

source§

fn from(prim: PolygonInit) -> Self

Converts to this type from the input type.
source§

impl From<Quad> for Primitive

source§

fn from(prim: Quad) -> Self

Converts to this type from the input type.
source§

impl From<Rect> for Primitive

source§

fn from(prim: Rect) -> Self

Converts to this type from the input type.
source§

impl From<Text> for Primitive

source§

fn from(prim: Text) -> Self

Converts to this type from the input type.
source§

impl From<Texture> for Primitive

source§

fn from(prim: Texture) -> Self

Converts to this type from the input type.
source§

impl From<Tri> for Primitive

source§

fn from(prim: Tri) -> Self

Converts to this type from the input type.
source§

impl From<Vertexless> for Primitive

source§

fn from(prim: Vertexless) -> Self

Converts to this type from the input type.
source§

impl Into<Option<Arrow>> for Primitive

source§

fn into(self) -> Option<Arrow>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Ellipse>> for Primitive

source§

fn into(self) -> Option<Ellipse>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Line>> for Primitive

source§

fn into(self) -> Option<Line>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Mesh>> for Primitive

source§

fn into(self) -> Option<Mesh>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Path>> for Primitive

source§

fn into(self) -> Option<Path>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<PathInit>> for Primitive

source§

fn into(self) -> Option<PathInit>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<PathOptions<FillOptions>>> for Primitive

source§

fn into(self) -> Option<PathFill>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<PathOptions<StrokeOptions>>> for Primitive

source§

fn into(self) -> Option<PathStroke>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Polygon>> for Primitive

source§

fn into(self) -> Option<Polygon>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<PolygonInit>> for Primitive

source§

fn into(self) -> Option<PolygonInit>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Quad>> for Primitive

source§

fn into(self) -> Option<Quad>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Rect>> for Primitive

source§

fn into(self) -> Option<Rect>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Text>> for Primitive

source§

fn into(self) -> Option<Text>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Texture>> for Primitive

source§

fn into(self) -> Option<Texture>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Tri>> for Primitive

source§

fn into(self) -> Option<Tri>

Converts this type into the (usually inferred) input type.
source§

impl Into<Option<Vertexless>> for Primitive

source§

fn into(self) -> Option<Vertexless>

Converts this type into the (usually inferred) input type.
source§

impl RenderPrimitive for Primitive

source§

fn render_primitive( self, ctxt: RenderContext<'_>, mesh: &mut Mesh ) -> PrimitiveRender

Render self into the given mesh.

Auto Trait Implementations§

Blanket Implementations§

source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

source§

fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
source§

fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
source§

fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSync for T
where T: Sync,