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/**
* @ingroup emu68_lib
* @file emu68/emu68.h
* @author Benjamin Gerard
* @date 1999/03/13
* @brief 68K emulator header.
*
*/
/* $Id: emu68.h 143 2011-08-10 01:05:27Z benjihan $ */
/* Copyright (C) 1998-2010 Benjamin Gerard */
/**
* @defgroup emu68_lib 68k emulator library
* @ingroup sc68_lib
* @brief The 68k emulator library.
*/
/**
* @defgroup emu68_lib_core 68k emulator core
* @ingroup emu68_lib
* @brief The core of the 68k emulator.
*/
/**
* @addtogroup emu68_lib
* @{
*/
/**
* @name Library init functions
* @{
*/
/**
* Init EMU68 library.
*
* The emu68_init() function initializes the EMU68 library. It
* should be call once before any other emu68 call. The function
* will perform internal setup. EMU68 behaviour can be adjust by
* passing arguments in the argv[] array. Parsed arguments are
* removed and the remaining number of argument is returned.
*
* @retval -1 on error
* @retval 0 on success
*
* @see emu68_shutdown()
*/
int ;
/**
* Shutdown 68K emulator.
*
* The emu68_shutdown() function shutdown the EM68 library. It
* must be call at the end and further more calls are forbidden
* except for emu68_init(). All emulator instances created should
* have been killed before.
*
* @see emu68_init()
*/
void ;
/** @} */
/** @name EMU68 instance functions
* @{
*/
/** Atari ST clock (as written on cristal clock chip). */
/**
* 68k emulator instance creation parameters. This structure have to
* be filled before calling the emu68_create() function to customize
* the instance. Members set to zero are replaced by default values.
*/
typedef struct emu68_parms_t;
/**
* Create a 68k emulator instance.
*
* The emu68_create() function creates an instance of the 68k
* emulator. The logmem parameter is the size of the 68K memory
* expressed in power of 2. Valid values are in the range 17 to 24
* (inclusive) respectively 128 Kb to 16 Mb. Members set to zero
* will be replaced by the default value; alternatively if null
* pointer is passed the whole default parameters is applied (512KB
* at 8Mhz).
*
* @param parms Creation parameters or null pointer.
* @return emu68 instance
* @retval 0 on error
*/
emu68_t * ;
/**
* Duplicate a 68k emulator instance.
*
* The emu68_dup() function creates an new instance of the 68k
* emulator which is a duplicate of the given emu68 instance.
*
* @param emu68 emulator instance to duplicate
* @param name duplicate emulator name [0:auto]
*
* @return duplicated emu68 instance
* @retval 0 on error
*
* @todo Duplicate attached IO is currently not supported since IO
* modules do not have a dup() function.
*/
emu68_t * ;
/**
* Destroy a 68k emulator instance.
* @param emu68 emulator instance
*/
void ;
/**
* Hardware Reset.
*
* Perform following operations:
* - PC = 0
* - SR = 2700
* - A7 = end of mem - 4
* - All registers cleared
* - All IO reseted
*
* @param emu68 emulator instance
*/
void ;
/** @} */
/* /\ ============================================================ /\ */
/* < > ============================================================ < > */
/* \/ ============================================================ \/ */
/**
* @name Exception and Interruption control functions.
*
* EMU68 has a very limited interrupt handler. In fact only one
* source of interruption is used which is enought for sc68
* needs. The emu68_set_interrupt_io() function selects the given
* IO chip as the candidate to interruption.
*
* Exception can be trapped and notified by calling specified
* handler function.
*
* @{
*/
/**
* Set new interrupt IO.
*
* @param emu68 emulator instance
* @param io pointer to the only io that could possibly interrupt
* @return pointer to previous interrupt IO
*/
io68_t * ;
/**
* Set user-data pointer.
*
* @param emu68 emulator instance
* @param cookie user-data pointer
* @return previous user-data pointer
*/
void * ;
/**
* Get user-data pointer.
*
* @param emu68 emulator instance
* @return current user-data pointer
*/
void * ;
/**
* Set user handler.
*
* @param emu68 emulator instance
* @param hdl user handler (0:do not update)
* @return previous handler
*/
emu68_handler_t ;
/**
* Get exception name.
*
* @param vector Eception vector number
* @return exception name
* @retval 0 unknown exception (not neccessary invalid)
*/
const char * ;
/** @} */
/**
* @name Cycle counter access functions.
* @{
*/
/**
* Set internal cycle counter.
*
* @param emu68 emulator instance
*/
void ;
/**
* Get internal cycle counter.
*
* @param emu68 emulator instance
*/
cycle68_t ;
/** @} */
/* /\ ============================================================ /\ */
/* < > ============================================================ < > */
/* \/ ============================================================ \/ */
/** @name EMU68 on-board memory access
* @{
*/
/**
* Check if a memory block is in 68K on-board memory range.
*
* @param emu68 emulator instance
*
* @return Pointer to onboard memory block
* @retval 0 Failure
*/
u8 * ;
/**
* Check for a memory access status block.
*
* @param emu68 emulator instance
*
* @return Pointer to onboard memory block
* @retval 0 Failure
*/
u8 * ;
/**
* Get byte in 68K onboard memory.
*
* @param emu68 emulator instance
* @param emu68 emulator instance
*
* @see emu68_poke()
*/
int ;
/**
* Get byte in 68K access control memory.
*
* @param emu68 emulator instance
* @param emu68 emulator instance
*
* @see emu68_poke()
*/
int ;
/**
* Put a byte in 68K onboard memory.
*
* @param emu68 emulator instance
*
* @see emu68_peek()
*/
int ;
/**
* Put a byte in 68K access control memory.
*
* @param emu68 emulator instance
*
* @see emu68_peek()
*/
int ;
/**
* Put a memory block to 68K on-board memory.
*
* The function copy a memory block in 68K on-board memory after verifying
* that the operation access valid 68K memory.
*
* @param emu68 emulator instance
*
* @see emu68_memget()
* @see emu68_memvalid()
*/
int ;
/**
* Get 68K on-board memory into a memory block.
*
* The function copy a 68K on-board memory to a memory location after
* verifying that the operation access valid 68K memory.
*
* @param emu68 emulator instance
*
* @see emu68_memput()
* @see emu68_memvalid()
*/
int ;
/**
* Fill a 68k on board memory block with a value.
* @param emu68 emulator instance
*/
int ;
/**
* Fill a 68k access control memory block with a value.
* @param emu68 emulator instance
*/
int ;
/**
* Push 32-bit long word.
* @param emu68 emulator instance
* @param val value to push.
*/
void ;
/**
* Push 16-bit word.
* @param emu68 emulator instance
* @param val value to push.
*/
void ;
/**
* Pop 32-bit long word.
* @param emu68 emulator instance
* @return poped 32-bit value
*/
int68_t ;
/**
* Pop 16-bit word.
* @param emu68 emulator instance
* @return poped 16-bit value
*/
int68_t ;
/**
* Compute CRC32 of emu68 object (registers + memory).
* @param emu68 emulator instance
* @return crc32
*/
uint68_t ;
/** @} */
/**
* @name Execution functions
* @{
*
* @todo Describe execution loop here ...
*
*/
/**
* Execution status code.
*
* The emu68_status_e:: values
*/
;
/**
* Get status name.
*
* @param status one of the emu68_status_e value.
* @return status name
*/
const char * ;
/**
* Execute one instruction.
*
* @param emu68 emulator instance
* @return @ref emu68_status_e "execution status"
*/
int ;
/**
* Execute until RTS (Return To Subroutine).
*
* @param emu68 emulator instance
* @return @ref emu68_status_e "execution status"
*/
int ;
/**
* Continue a breaked execution.
*
* @param emu68 emulator instance
* @return @ref emu68_status_e "execution status"
*/
int ;
/**
* Execute interruptions with given cycle interval.
*
* @param emu68 emulator instance
* @param cycles interval within to excute interruptions
* @return @ref emu68_rc_e "execution return code"
*/
int ;
/** @} */
/**
* @name Breakpoint functions.
* @{
*/
/**
* Kill all existing breakpoints.
*/
void ;
/**
* Delete a existing breakpoint.
*
* @param emu68 emulator instance
* @param id breakpoint identifier
*/
void ;
/**
* Set/Create a breakpoint.
*
* @param emu68 emulator instance
* @param id breakpoint identifier (-1:find free breakpooint)
* @param addr breakpoint address
* @param count breakpoint countdown
* @param reset breakpoint countdown reset (0:remove after break)
* @return breakpoint identifier
* @retval -1 on error
*/
int ;
/**
* Find breakpoint.
*
* @param emu68 emulator instance
* @param addr breakpoint address
* @return breakpoint identifier
* @retval -1 on error
*/
int ;
/** @} */
/** @name Version checking functions
* @{
*/
/**
* Get debug mode.
*
* @param emu68 emulator instance
*
* @retval 0 normal mode
* @retval 1 debug mode
* @retval -1 error
*/
int ;
/** @} */
/**
* @}
*/
/* #ifndef _EMU68_EMU68_H_ */