use motion_canvas_rs::prelude::*;
use std::time::Duration;
fn main() {
let mut project = Project::new(800, 600).with_fps(120);
let triangle = Polygon::default()
.with_position(Vec2::ZERO)
.with_points(vec![
Vec2::new(0.0, 0.0),
Vec2::new(0.0, 200.0),
Vec2::new(200.0, 200.0),
])
.with_fill(Color::rgb8(0x68, 0xab, 0xdf));
let lines = vec![
Line::default()
.with_start(Vec2::new(0.0, 0.0))
.with_end(Vec2::new(0.0, 200.0))
.with_color(Color::WHITE)
.with_width(10.0),
Line::default()
.with_start(Vec2::new(0.0, 0.0))
.with_end(Vec2::new(200.0, 200.0))
.with_color(Color::WHITE)
.with_width(10.0),
Line::default()
.with_start(Vec2::new(0.0, 200.0))
.with_end(Vec2::new(200.0, 200.0))
.with_color(Color::WHITE)
.with_width(10.0),
];
let triangle_line_group = GroupNode::default()
.with_nodes(vec![
triangle.clone_node(),
lines[0].clone_node(),
lines[1].clone_node(),
lines[2].clone_node(),
])
.with_position(Vec2::new(300.0, 200.0))
.with_scale(0.0);
let pytagorean_theorem = MathNode::default()
.with_position(Vec2::new(50.0, 200.0))
.with_equation("a^2 + b^2 = c^2")
.with_font_size(10.0)
.with_color(Color::GRAY)
.with_opacity(0.0);
project.scene.add(Box::new(triangle_line_group.clone()));
project.scene.add(Box::new(pytagorean_theorem.clone()));
project.scene.timeline.add(all![
triangle_line_group.transform.to(
Affine::translate((50.0, 200.0)) * Affine::scale(1.0),
Duration::from_secs(1),
),
all![
pytagorean_theorem.opacity.to(1.0, Duration::from_secs(1)),
pytagorean_theorem
.font_size
.to(32.0, Duration::from_secs(1)),
pytagorean_theorem
.transform
.to(Affine::translate((150.0, 200.0)), Duration::from_secs(1)),
]
]);
project.export().expect("Failed to render");
}