mlua 0.11.4

High level bindings to Lua 5.4/5.3/5.2/5.1 (including LuaJIT) and Luau with async/await features and support of writing native Lua modules in Rust.
Documentation
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use std::panic::catch_unwind;

use mlua::Lua;

fn main() {
    let lua = Lua::new();
    let table = lua.create_table().unwrap();
    catch_unwind(move || table.set("a", "b").unwrap());
}