Expand description
§High-level bindings to Lua
The mlua
crate provides safe high-level bindings to the Lua programming language.
§The Lua
object
The main type exported by this library is the Lua
struct. In addition to methods for
executing Lua chunks or evaluating Lua expressions, it provides methods for creating Lua
values and accessing the table of globals.
§Converting data
The IntoLua
and FromLua
traits allow conversion from Rust types to Lua values and vice
versa. They are implemented for many data structures found in Rust’s standard library.
For more general conversions, the IntoLuaMulti
and FromLuaMulti
traits allow converting
between Rust types and any number of Lua values.
Most code in mlua
is generic over implementors of those traits, so in most places the normal
Rust data structures are accepted without having to write any boilerplate.
§Custom Userdata
The UserData
trait can be implemented by user-defined types to make them available to Lua.
Methods and operators to be used from Lua can be added using the UserDataMethods
API.
Fields are supported using the UserDataFields
API.
§Serde support
The LuaSerdeExt
trait implemented for Lua
allows conversion from Rust types to Lua
values and vice versa using serde. Any user defined data type that implements
serde::Serialize
or serde::Deserialize
can be converted.
For convenience, additional functionality to handle NULL
values and arrays is provided.
The Value
enum and other types implement serde::Serialize
trait to support serializing
Lua values into Rust values.
Requires feature = "serialize"
.
§Async/await support
The Lua::create_async_function
allows creating non-blocking functions that returns
Future
. Lua code with async capabilities can be executed by Function::call_async
family
of functions or polling AsyncThread
using any runtime (eg. Tokio).
Requires feature = "async"
.
§Send
and Sync
support
By default mlua
is !Send
. This can be changed by enabling feature = "send"
that adds
Send
requirement to Rust functions and UserData
types.
In this case Lua
object and their types can be send or used from other threads. Internally
access to Lua VM is synchronized using a reentrant mutex that can be locked many times within
the same thread.
Re-exports§
Modules§
- Re-exports most types with an extra
Lua*
prefix to prevent name clashes. - serde
serialize
(De)Serialization support using serde.
Macros§
Structs§
- Handle to an internal Lua userdata for any type that implements
UserData
. - A wrapper type for an immutably borrowed value from an app data container.
- A wrapper type for a mutably borrowed value from an app data container.
- Async
Thread async
- A wrapper for
Vec<u8>
that provides convenient string oriented trait impls. - A borrowed byte slice (
&[u8]
) that holds a strong reference to the Lua state. - A borrowed string (
&str
) that holds a strong reference to the Lua state. - Buffer
luau
A Luau buffer type. - Returned from
Lua::load
and is used to finalize loading and executing Lua main chunks. - Compiler
luau
Luau compiler - Coverage
Info luau
Luau function coverage snapshot. - Contains information about currently executing Lua code.
- Deserialize
Options serialize
A struct with options to change default deserializer behavior. - Handle to an internal Lua function.
- Contains information about a function.
- Determines when a hook function will be called by Lua.
- A “light” userdata value. Equivalent to an unmanaged raw pointer.
- Top level Lua struct which represents an instance of Lua VM.
- Controls Lua interpreter behavior such as Rust panics handling.
- Multiple Lua values used for both argument passing and also for multiple return values.
- An auto generated key into the Lua registry.
- Constructed by the
Lua::scope
method, allows temporarily creating Lua userdata and callbacks that are not required to beSend
or'static
. - Serialize
Options serialize
A struct with options to change default serializer behavior. - Flags describing the set of lua standard libraries to load.
- Handle to an internal Lua string.
- Handle to an internal Lua table.
- An iterator over the pairs of a Lua table.
- An iterator over the sequence part of a Lua table.
- Handle to an internal Lua thread (coroutine).
- Handle to a
AnyUserData
metatable. - A wrapper type for a userdata value that provides read access.
- A wrapper type for a userdata value that provides read and write access.
- Handle to registry for userdata methods and metamethods.
- Wraps a variable number of
T
s. - Vector
luau
A Luau vector type. - A raw Lua state associated with a thread.
Enums§
- Represents chunk mode (text or binary).
- Represents a specific event that triggered the hook.
- The enum
Either
with variantsLeft
andRight
is a general purpose sum type with two cases. - Error type returned by
mlua
methods. - Mode of the Lua garbage collector (GC).
- Kinds of metamethods that can be overridden.
- Status of a Lua thread (coroutine).
- A dynamically typed Lua value.
- Type to set next Lua VM action after executing interrupt or hook function.
Traits§
- Trait for types loadable by Lua and convertible to a
Chunk
- Trait for converting
std::error::Error
into LuaError
. - Trait for converting
std::result::Result
into LuaResult
. - Trait for types convertible from
Value
. - Trait for types that can be created from an arbitrary number of Lua values.
- Trait for types convertible to
Value
. - Trait for types convertible to any number of Lua values.
- LuaNative
Async Fn async
A trait for types that returns a future and can be used as Lua functions. - A trait for types that can be used as Lua functions.
- A trait for types with mutable state that can be used as Lua functions.
- LuaSerde
Ext serialize
Trait for serializing/deserializing Lua values using Serde. - A trait that adds
Send
requirement ifsend
feature is enabled. - A trait for types that can be used as Lua objects (usually table and userdata).
- Trait for custom userdata types.
- Field registry for
UserData
implementors. - Method registry for
UserData
implementors.
Type Aliases§
- Type of Lua integer numbers.
- Type of Lua floating point numbers.
- A specialized
Result
type used bymlua
’s API. - Type for native C functions that can be passed to Lua
Attribute Macros§
- lua_
module module
Registers Lua module entrypoint.