Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::ID2D1RenderTarget [−][src]
#[repr(transparent)]pub struct ID2D1RenderTarget(_);
Implementations
pub unsafe fn CreateBitmap<'a>(
&self,
size: impl IntoParam<'a, D2D_SIZE_U>,
srcdata: *const c_void,
pitch: u32,
bitmapproperties: *const D2D1_BITMAP_PROPERTIES,
bitmap: *mut Option<ID2D1Bitmap>
) -> HRESULT
[src]pub unsafe fn CreateBitmapFromWicBitmap<'a>(
&self,
wicbitmapsource: impl IntoParam<'a, IWICBitmapSource>,
bitmapproperties: *const D2D1_BITMAP_PROPERTIES,
bitmap: *mut Option<ID2D1Bitmap>
) -> HRESULT
[src]pub unsafe fn CreateBitmapBrush<'a>(
&self,
bitmap: impl IntoParam<'a, ID2D1Bitmap>,
bitmapbrushproperties: *const D2D1_BITMAP_BRUSH_PROPERTIES,
brushproperties: *const D2D1_BRUSH_PROPERTIES,
bitmapbrush: *mut Option<ID2D1BitmapBrush>
) -> HRESULT
[src]pub unsafe fn CreateSolidColorBrush(
&self,
color: *const D2D1_COLOR_F,
brushproperties: *const D2D1_BRUSH_PROPERTIES,
solidcolorbrush: *mut Option<ID2D1SolidColorBrush>
) -> HRESULT
[src]pub unsafe fn CreateGradientStopCollection(
&self,
gradientstops: *const D2D1_GRADIENT_STOP,
gradientstopscount: u32,
colorinterpolationgamma: D2D1_GAMMA,
extendmode: D2D1_EXTEND_MODE,
gradientstopcollection: *mut Option<ID2D1GradientStopCollection>
) -> HRESULT
[src]pub unsafe fn CreateLinearGradientBrush<'a>(
&self,
lineargradientbrushproperties: *const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES,
brushproperties: *const D2D1_BRUSH_PROPERTIES,
gradientstopcollection: impl IntoParam<'a, ID2D1GradientStopCollection>,
lineargradientbrush: *mut Option<ID2D1LinearGradientBrush>
) -> HRESULT
[src]pub unsafe fn CreateRadialGradientBrush<'a>(
&self,
radialgradientbrushproperties: *const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES,
brushproperties: *const D2D1_BRUSH_PROPERTIES,
gradientstopcollection: impl IntoParam<'a, ID2D1GradientStopCollection>,
radialgradientbrush: *mut Option<ID2D1RadialGradientBrush>
) -> HRESULT
[src]pub unsafe fn CreateCompatibleRenderTarget(
&self,
desiredsize: *const D2D_SIZE_F,
desiredpixelsize: *const D2D_SIZE_U,
desiredformat: *const D2D1_PIXEL_FORMAT,
options: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS,
bitmaprendertarget: *mut Option<ID2D1BitmapRenderTarget>
) -> HRESULT
[src]pub unsafe fn CreateLayer(
&self,
size: *const D2D_SIZE_F,
layer: *mut Option<ID2D1Layer>
) -> HRESULT
[src]pub unsafe fn DrawLine<'a>(
&self,
point0: impl IntoParam<'a, D2D_POINT_2F>,
point1: impl IntoParam<'a, D2D_POINT_2F>,
brush: impl IntoParam<'a, ID2D1Brush>,
strokewidth: f32,
strokestyle: impl IntoParam<'a, ID2D1StrokeStyle>
)
[src]pub unsafe fn DrawRectangle<'a>(
&self,
rect: *const D2D_RECT_F,
brush: impl IntoParam<'a, ID2D1Brush>,
strokewidth: f32,
strokestyle: impl IntoParam<'a, ID2D1StrokeStyle>
)
[src]pub unsafe fn FillRectangle<'a>(
&self,
rect: *const D2D_RECT_F,
brush: impl IntoParam<'a, ID2D1Brush>
)
[src]pub unsafe fn DrawRoundedRectangle<'a>(
&self,
roundedrect: *const D2D1_ROUNDED_RECT,
brush: impl IntoParam<'a, ID2D1Brush>,
strokewidth: f32,
strokestyle: impl IntoParam<'a, ID2D1StrokeStyle>
)
[src]pub unsafe fn FillRoundedRectangle<'a>(
&self,
roundedrect: *const D2D1_ROUNDED_RECT,
brush: impl IntoParam<'a, ID2D1Brush>
)
[src]pub unsafe fn DrawEllipse<'a>(
&self,
ellipse: *const D2D1_ELLIPSE,
brush: impl IntoParam<'a, ID2D1Brush>,
strokewidth: f32,
strokestyle: impl IntoParam<'a, ID2D1StrokeStyle>
)
[src]pub unsafe fn FillEllipse<'a>(
&self,
ellipse: *const D2D1_ELLIPSE,
brush: impl IntoParam<'a, ID2D1Brush>
)
[src]pub unsafe fn DrawGeometry<'a>(
&self,
geometry: impl IntoParam<'a, ID2D1Geometry>,
brush: impl IntoParam<'a, ID2D1Brush>,
strokewidth: f32,
strokestyle: impl IntoParam<'a, ID2D1StrokeStyle>
)
[src]pub unsafe fn FillGeometry<'a>(
&self,
geometry: impl IntoParam<'a, ID2D1Geometry>,
brush: impl IntoParam<'a, ID2D1Brush>,
opacitybrush: impl IntoParam<'a, ID2D1Brush>
)
[src]pub unsafe fn FillMesh<'a>(
&self,
mesh: impl IntoParam<'a, ID2D1Mesh>,
brush: impl IntoParam<'a, ID2D1Brush>
)
[src]pub unsafe fn FillOpacityMask<'a>(
&self,
opacitymask: impl IntoParam<'a, ID2D1Bitmap>,
brush: impl IntoParam<'a, ID2D1Brush>,
content: D2D1_OPACITY_MASK_CONTENT,
destinationrectangle: *const D2D_RECT_F,
sourcerectangle: *const D2D_RECT_F
)
[src]pub unsafe fn DrawBitmap<'a>(
&self,
bitmap: impl IntoParam<'a, ID2D1Bitmap>,
destinationrectangle: *const D2D_RECT_F,
opacity: f32,
interpolationmode: D2D1_BITMAP_INTERPOLATION_MODE,
sourcerectangle: *const D2D_RECT_F
)
[src]pub unsafe fn DrawText<'a>(
&self,
string: impl IntoParam<'a, PWSTR>,
stringlength: u32,
textformat: impl IntoParam<'a, IDWriteTextFormat>,
layoutrect: *const D2D_RECT_F,
defaultfillbrush: impl IntoParam<'a, ID2D1Brush>,
options: D2D1_DRAW_TEXT_OPTIONS,
measuringmode: DWRITE_MEASURING_MODE
)
[src]pub unsafe fn DrawTextLayout<'a>(
&self,
origin: impl IntoParam<'a, D2D_POINT_2F>,
textlayout: impl IntoParam<'a, IDWriteTextLayout>,
defaultfillbrush: impl IntoParam<'a, ID2D1Brush>,
options: D2D1_DRAW_TEXT_OPTIONS
)
[src]pub unsafe fn DrawGlyphRun<'a>(
&self,
baselineorigin: impl IntoParam<'a, D2D_POINT_2F>,
glyphrun: *const DWRITE_GLYPH_RUN,
foregroundbrush: impl IntoParam<'a, ID2D1Brush>,
measuringmode: DWRITE_MEASURING_MODE
)
[src]pub unsafe fn SetTextRenderingParams<'a>(
&self,
textrenderingparams: impl IntoParam<'a, IDWriteRenderingParams>
)
[src]pub unsafe fn GetTextRenderingParams(
&self,
textrenderingparams: *mut Option<IDWriteRenderingParams>
)
[src]pub unsafe fn PushLayer<'a>(
&self,
layerparameters: *const D2D1_LAYER_PARAMETERS,
layer: impl IntoParam<'a, ID2D1Layer>
)
[src]pub unsafe fn SaveDrawingState<'a>(
&self,
drawingstateblock: impl IntoParam<'a, ID2D1DrawingStateBlock>
)
[src]pub unsafe fn RestoreDrawingState<'a>(
&self,
drawingstateblock: impl IntoParam<'a, ID2D1DrawingStateBlock>
)
[src]pub unsafe fn PushAxisAlignedClip(
&self,
cliprect: *const D2D_RECT_F,
antialiasmode: D2D1_ANTIALIAS_MODE
)
[src]pub unsafe fn IsSupported(
&self,
rendertargetproperties: *const D2D1_RENDER_TARGET_PROPERTIES
) -> BOOL
[src]Trait Implementations
Performs the conversion.
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type Vtable = ID2D1RenderTarget_abi
Returns the vtable for an assumed interface. The name comes from Box
’s assume_init
method as
it assumes the vtable is implemented by the current interface’s vtable (e.g. a parent interface). Read more
Attempts to cast the current interface to another interface using QueryInterface
.
The name cast
is preferred to query
because there is a WinRT method named query but not one
named cast. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID2D1RenderTarget
impl !Send for ID2D1RenderTarget
impl !Sync for ID2D1RenderTarget
impl Unpin for ID2D1RenderTarget
impl UnwindSafe for ID2D1RenderTarget
Blanket Implementations
Returns a pointer for setting the object’s value via an ABI call.
Casts the ABI representation to a Rust object by taking ownership of the bits.
Mutably borrows from an owned value. Read more