use derive_more::{Deref, DerefMut};
use serde::Deserialize;
use crate::meta::GameType;
use crate::person::NamedPerson;
use crate::season::SeasonId;
use crate::stats::{RawStat, SingletonSplitStat};
use crate::stats::wrappers::SeasonPiece;
#[derive(Debug, Deserialize, PartialEq, Eq, Clone, Deref, DerefMut)]
#[serde(rename_all = "camelCase")]
#[serde(bound = "T: RawStat")]
pub struct WithPlayer<T: RawStat> {
pub player: NamedPerson,
pub game_type: GameType,
pub season: SeasonId,
#[deref]
#[deref_mut]
#[serde(rename = "stat")]
pub stats: T,
}
impl<T: RawStat> SeasonPiece for WithPlayer<T> {
fn season(&self) -> &SeasonId {
&self.season
}
}
impl<T: RawStat + Default> Default for WithPlayer<T> {
fn default() -> Self {
Self {
player: NamedPerson::unknown_person(),
game_type: GameType::default(),
season: SeasonId::current_season(),
stats: T::default(),
}
}
}
impl<T: RawStat + Default> SingletonSplitStat for WithPlayer<T> {}