use derive_more::{Deref, DerefMut};
use serde::Deserialize;
use crate::meta::GameType;
use crate::league::NamedLeague;
use crate::person::NamedPerson;
use crate::sport::SportId;
use crate::stats::{RawStat, SingletonSplitStat};
use crate::stats::wrappers::{GameTypePiece, LeaguePiece, PlayerPiece, TeamPiece};
use crate::team::NamedTeam;
#[derive(Debug, Deserialize, PartialEq, Eq, Clone, Deref, DerefMut)]
#[serde(bound = "T: RawStat")]
#[serde(rename_all = "camelCase")]
pub struct Career<T: RawStat> {
#[serde(default = "NamedTeam::unknown_team")]
pub team: NamedTeam,
pub player: NamedPerson,
#[serde(default = "NamedLeague::unknown_league")]
pub league: NamedLeague,
pub sport: Option<SportId>,
pub game_type: GameType,
#[deref]
#[deref_mut]
#[serde(rename = "stat")]
pub stats: T,
}
impl<T: RawStat> TeamPiece for Career<T> {
fn team(&self) -> &NamedTeam {
&self.team
}
}
impl<T: RawStat> PlayerPiece for Career<T> {
fn player(&self) -> &NamedPerson {
&self.player
}
}
impl<T: RawStat> GameTypePiece for Career<T> {
fn game_type(&self) -> &GameType {
&self.game_type
}
}
impl<T: RawStat> LeaguePiece for Career<T> {
fn league(&self) -> &NamedLeague {
&self.league
}
}
impl<T: RawStat + Default> Default for Career<T> {
fn default() -> Self {
Self {
team: NamedTeam::unknown_team(),
player: NamedPerson::unknown_person(),
league: NamedLeague::unknown_league(),
sport: None,
game_type: GameType::default(),
stats: T::default(),
}
}
}
impl<T: RawStat + Default> SingletonSplitStat for Career<T> {
}