miu 0.1.1

Data values commonly used in the game Marble It Up! & it's Ultra version.
Documentation
{
    "sugarRush": "Sugar Rush",
    "speedball": "Speedball",
    "bumperinvasion": "Bumper Invasion",
    "bigeasy": "Big Easy",
    "greatWall": "Great Wall",
    "otgw": "Over the Garden Wall",
    "gemTutorial": "Precious Gems",
    "jumpTutorial": "Learning To Jump",
    "epoch": "Epoch",
    "bumperTutorial": "Bump in the Night",
    "threadNeedle": "Thread the Needle",
    "duality": "Duality",
    "newtonscradle": "Newton's Cradle",
    "rollTutorial": "Learning To Roll",
    "offkilter": "Off Kilter",
    "braid": "Braid",
    "diamond": "Diamond in the Sky",
    "warpcore": "Warp Core",
    "archipelago": "Archipelago",
    "3divide": "Triple Divide",
    "wavepool": "Wave Pool",
    "tutorialIce": "Stay Frosty",
    "direstraits": "Dire Straits",
    "turnTutorial": "Learning To Turn",
    "superjumpTutorial": "Super Jump",
    "tutorialFinal": "Onward and Upward",
    "gravityTutorial": "Up the Wall",
    "elevatoraction": "Elevator Action",
    "transit": "Transit",
    "icyascent": "Icy Ascent",
    "exmachina": "Ex Machina",
    "superspeedTutorial": "Full Speed Ahead",
    "stratosphere": "Stratosphere",
    "4stairs": "Four Stairs",
    "tubular": "Totally Tubular",
    "timecapsule": "Time Capsule",
    "cogValley": "Cog Valley",
    "sunspire": "Sun Spire",
    "retro": "Retrograde Rally",
    "gearheart": "Gearheart",
    "Acrophobia": "Acrophobia",
    "archiarchy": "Archiarchy",
    "stayinalive": "Stayin' Alive",
    "gordian": "Gordian",
    "rivervantage": "River Vantage",
    "crystalmatrix": "Crystalline Matrix",
    "contraption": "Contraption",
    "uphill": "Uphill Both Ways",
    "flippity": "Flip the Table",
    "vertigo": "Vertigo",
    "pitofdespair": "The Pit of Despair",
    "dangerzone": "Danger Zone",
    "platinumplayground": "Platinum Playground",
    "radius": "Radius",
    "headintheclouds": "Head in the Clouds",
    "centripitalforce": "Centripetal Force",
    "escalation": "Escalation",
    "confluence": "Confluence",
    "olympus": "Olympus",
    "tangle": "Tangle"
}