miu 0.1.1

Data values commonly used in the game Marble It Up! & it's Ultra version.
Documentation
{
  "Chapter 1": [
    "rollTutorial",
    "turnTutorial",
    "jumpTutorial",
    "gemTutorial",
    "gravityTutorial",
    "superjumpTutorial",
    "superspeedTutorial",
    "tutorialIce",
    "tutorialFinal"
  ],
  "Chapter 2": [
    "duality",
    "transit",
    "greatWall",
    "bumperTutorial",
    "otgw",
    "wavepool",
    "bigeasy",
    "archipelago",
    "3divide",
    "threadNeedle"
  ],
  "Chapter 3": [
    "sugarRush",
    "elevatoraction",
    "speedball",
    "icyascent",
    "rivervantage",
    "offkilter",
    "4stairs",
    "tubular",
    "timecapsule",
    "cogValley"
  ],
  "Chapter 4": [
    "bumperinvasion",
    "braid",
    "sunspire",
    "epoch",
    "retro",
    "gearheart",
    "Acrophobia",
    "direstraits",
    "exmachina",
    "diamond"
  ],
  "Chapter 5": [
    "newtonscradle",
    "archiarchy",
    "stayinalive",
    "gordian",
    "crystalmatrix",
    "contraption",
    "uphill",
    "flippity",
    "vertigo",
    "warpcore",
    "pitofdespair"
  ],
  "Chapter 6": [
    "dangerzone",
    "platinumplayground",
    "radius",
    "headintheclouds",
    "centripitalforce",
    "escalation",
    "confluence",
    "olympus",
    "tangle",
    "stratosphere"
  ]
}