mittens-engine 0.7.0

A Vulkan and OpenXR scene engine with ECS, reactive signals, and Meow Meow scripting
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# ⚠️ Deprecated: See vr-input.md and hand-tracking-armature.md

This document has been merged into two new docs:

1. **[docs/spec/vr-input.md]vr-input.md** — unified overview of controller and hand-root poses, OpenXR integration, and transform application
2. **[docs/spec/hand-tracking-armature.md]hand-tracking-armature.md** — detailed design for driving glTF armatures from per-joint OpenXR hand tracking

The original vr-input-2.md content (current state, hand tracking behavior, unification path, and pose precedence) is now in vr-input.md. Design considerations for future armature-driven hand tracking are in hand-tracking-armature.md.

Please refer to those docs instead.